Content progression and bugfixing

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Re: Content progression and bugfixing

by Stark » Sat Mar 21, 2015 6:01 am

Agree completely. Fix issues the majority are experiencing before releasing more content. There's no reason to rush to cater to 50 people.
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Re: Content progression and bugfixing

by maos » Sat Mar 21, 2015 8:22 am

Lazermon wrote:The nostalrius team assured us all that the raiding content is already finished, (it's not released in 2 months because thats how much time they need to complete it) so I don't see how BWL releasing in 2 months will be a big burden on their backs.


If that's true then I have no issues with releasing BWL in two months. All I wanted was for your server firsts to not affect the rest of the server in a negative way.
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Re: Content progression and bugfixing

by DrunkenEnvy » Sat Mar 21, 2015 10:01 am

I agree with Maos on this one. I don't see any reason to prevent the top guild(s) from continuing their progression, and I'd prefer that over having them quit from boredom. In Vanilla, the top guilds will have all of the gear, and it's natural for it to be in the hands of few anyways.
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Re: Content progression and bugfixing

by Pubbuffet » Sat Mar 21, 2015 10:05 am

What about releasing content 2 months after both factions kill? WAAOOWWW
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Re: Content progression and bugfixing

by kayrn » Sat Mar 21, 2015 10:52 am

Pubbuffet wrote:What about releasing content 2 months after both factions kill? WAAOOWWW


I'd be surprised if they didn't do this. I doubt they expected the extremism no-life that is Grizzly to do what they did (spellbinder buff works btw).

Either way it's really not a big deal, they'll hit a gear check on certain bosses, and need to farm Ony scales for the cloaks assuming the drakes/Nef are scripted correctly.

Oh have fun w/ the shaman class call :P
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Re: Content progression and bugfixing

by Kleigon » Sat Mar 21, 2015 3:16 pm

DrunkenEnvy wrote:I agree with Maos on this one. I don't see any reason to prevent the top guild(s) from continuing their progression, and I'd prefer that over having them quit from boredom. In Vanilla, the top guilds will have all of the gear, and it's natural for it to be in the hands of few anyways.


But what would you rather the devs work on first? Bugs seen by 99% of the server (quest bugs) or the bugs that only 1% of the server experiences (end-game content)?
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Re: Content progression and bugfixing

by Vaped » Sat Mar 21, 2015 3:43 pm

Kleigon wrote:
DrunkenEnvy wrote:I agree with Maos on this one. I don't see any reason to prevent the top guild(s) from continuing their progression, and I'd prefer that over having them quit from boredom. In Vanilla, the top guilds will have all of the gear, and it's natural for it to be in the hands of few anyways.


But what would you rather the devs work on first? Bugs seen by 99% of the server (quest bugs) or the bugs that only 1% of the server experiences (end-game content)?


If class bugs prevented people from accomplishing shit in end game content then i would def say work on those class bugs, but they're so minor it's no reason to put others on hold when they can work with them.

And rather than just saying "bugs seen by 99% of the server" you should talk about some of these "gamebreaking bugs" that needs to be fixed right now. So many people are getting 60 even with a few quests being bugged, the real game is @60 not 1-59
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Re: Content progression and bugfixing

by nervous » Sat Mar 21, 2015 3:44 pm

kayrn wrote:
Pubbuffet wrote:What about releasing content 2 months after both factions kill? WAAOOWWW


I'd be surprised if they didn't do this. I doubt they expected the extremism no-life that is Grizzly to do what they did (spellbinder buff works btw).

Either way it's really not a big deal, they'll hit a gear check on certain bosses, and need to farm Ony scales for the cloaks assuming the drakes/Nef are scripted correctly.

Oh have fun w/ the shaman class call :P


The warlock class call is going to be far worse..
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Re: Content progression and bugfixing

by The Shortest Path » Sat Mar 21, 2015 4:14 pm

Vaped wrote:And rather than just saying "bugs seen by 99% of the server" you should talk about some of these "gamebreaking bugs" that needs to be fixed right now. So many people are getting 60 even with a few quests being bugged, the real game is @60 not 1-59


I'm sorry you feel this way, but the real game is the entire experience, not just the content at 60. Most players will spend the majority of their time leveling characters.
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Re: Content progression and bugfixing

by nervous » Sat Mar 21, 2015 4:41 pm

The Shortest Path wrote:
Vaped wrote:And rather than just saying "bugs seen by 99% of the server" you should talk about some of these "gamebreaking bugs" that needs to be fixed right now. So many people are getting 60 even with a few quests being bugged, the real game is @60 not 1-59


I'm sorry you feel this way, but the real game is the entire experience, not just the content at 60. Most players will spend the majority of their time leveling characters.


Unless most players quit before hitting level 60, I think you're just asspulling.
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