I never understood this "PvE = carebears" mentality

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Re: I never understood this "PvE = carebears" mentality

by Xaeminos » Thu Aug 27, 2015 5:58 pm

Syleynna wrote:
Xaeminos wrote:
I don't think it has anything to do with the person's relationship with their character. I do however think it has a lot to do with a person's age/gender. I'm completely generalizing mind you.

The more sensitive you are, the more "dying" in a game (even though there is no actually loss of anything) affects you. The females I know that played all suffered this fear of dying syndrome when they first started playing. Now you take younger kids also. They're also more sensitive. There's a reason why on PvP servers the age was in general older. There's a reason why a lot of guilds were 18-21+.

If you were in your mid to late 20's when Vanilla hit, many people already had extensive experience playing Everquest and the like - which made Vanilla WoW seems like a casual game btw. From what I remember, when you're dead in Everquest, you're dead period.

I was one of those who thought PvE servers were carebear servers. But, mainly because I came from a background when you were dead, you stayed dead. The fact that Vanilla WoW was already a relatively casual game and people had issues with dying, it felt silly. Now the ironic part is the we eventually transferred realms to a PvE server because world PvP was dead and as I said in another thread, 40 people corpse hopping to your corpse to get into a raid was a waste of time.



Fear of dying syndrome. I love it! It makes sense now, which make sense why PVP'ers think PVE'ers fear dying in game, because they also think it's real. Fascinating! It has got to be something in their nature to be able to feel this strongly about an object that cannot feel. Kind of like those guys in Japan who marry anime characters. They think they are actually real! I wonder if it's also a cultural thing?

I like your answer, and logically it makes a lot of sense to me. I just am not that sort of person, I can separate real from fantasy, so never understood having fear of my toon dying. If anything, I crack up at the dying sounds my toons makes. I don't even bother to fight a PVP'er just let them kill me so it's done fast and I can move on with playing the game. :lol:


No. Lol. I don't think anyone thinks it's real. People just don't like "dying" i guess. Kind of when you see a "game over" in a video game. it's demoralizing and some don't like it. It's also like, when you play an online game say a fighting game like streetfighter or rts like starcraft. A lot of people stick to the computer just because they don't want to deal with the stress of potentially losing.

Well, If remember right, before the patches of Everquest, in Everquest, Ultima, and Runescape, you could lose your gear also. People who play WoW would lose their poop if that were the case.
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Re: I never understood this "PvE = carebears" mentality

by RamataKahn » Thu Aug 27, 2015 11:32 pm

Xaeminos wrote:After BGs were introduced, world PvP was dead.


No it wasn't.

Xaeminos wrote:World PvP was never a big deal in Vanilla post BGs - ever.


Yes it was.
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Re: I never understood this "PvE = carebears" mentality

by Thanatos45 » Fri Aug 28, 2015 12:22 am

Syleynna wrote:I'm curious why people label aversion to pvp as "scared" ... can anyone answer. I'd like honest posts if possible, unless you feel compelled to troll then go for it..

I for one, do not think of my character as anything but a bunch of pixels on a screen and therefore there is no fear of dying because if there is any pain or suffering involved, at least it is not being felt on my end. the only reason I don't want to PVP is because I have very little time online and want to reach my goals, instead of just spinning my wheels for a couple hours and end up in the same place I started when I logged on. Why even bother playing a game if your not getting any enjoyment .. right?

So here are my question for anyone who cares to answer:

1. Do PVP'ers have more of an empathetic relationship with their toons, and because of that believe they feel what their toons are experiencing?

2. Do PVP'ers project their feelings onto the other sides toons and want them to feel pain/fear, and somehow enjoy that feeling that they are frightening to someone?

3. Are there any strictly PVE'er who don't like PVP that are actually "scared"? And if any answer yes, why?

4. Is there another question I should be asking, because I'm asking the wrong questions and there is a completely different reason?


I keep reading about this fear .. and for a few days made up my own answers but I could be completely off base. So if anyone personally feels the non pvp'er is afraid I'm curious to know how they came to that conclusion.

Thanks!


1. From all the PvP I do remember doing, I think it was mostly in battlegrounds, and I really didn't think I was dying every time I fell in battle. If anything, I was having fun the whole time I tried fighting someone below or above my level.

2. Not at all! I wanted to get along with anyone I came across, whether they be horde or alliance (I mained a Undead Warrior at the time)

3. Scared? Not really. I mean, I remember one time I got seriously spooked during questing when I thought I saw a cloaked.... something or another. An animal, maybe? Could've been a druid. I just remember hopping my way back to town and logging off XD

4. I don't know. Here's something I'm thinking of right now. Maybe some PvE people just simply want to progress through the game with no hassles from other enemy players.... like they're treating WoW as a single player game with optional coop with friends. I wanna use the Souls series as an example. Some people immediately log off/shut down their console or computer as soon they're invaded, and the reasons could be that they simply don't want to die, don't have time to deal with PvPers, or are not just not in the mood to fight, among other things. Unlike the souls games though, you have to be connected to the internet to play WoW.
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Re: I never understood this "PvE = carebears" mentality

by gotmilk0112 » Fri Aug 28, 2015 1:59 am

Xaeminos wrote:No. Lol. I don't think anyone thinks it's real. People just don't like "dying" i guess. Kind of when you see a "game over" in a video game. it's demoralizing and some don't like it.


I hate being ganked because it means a 2-5 minute corpse run. It's a waste of time. Especially annoying in zones that only have one graveyard.
knotic wrote:wait this is 2015. blizzard didnt do this in 2015. year is non-blizzlike omg omg
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