why all the bosses are so freaking easy ?

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Re: why all the bosses are so freaking easy ?

by smilkovpetko » Tue Mar 08, 2016 9:11 am

Rylox wrote:
smilkovpetko wrote:only if bosses and trash in raids was using properly their "abilities" in raid , only if many classes didn't got beneficial bug , only if movement of mobs/bosses was properly.

Yes original vanilla was harder than any of the "privacy servers" and this is fact.

stop living in privacy server world and read bugtracker at least once per day (help them fix stuffs) .

Care to elaborate on such things causing this to be so easy?
Getting of track. Started with MC/BWL, but now mentioning the hardest couple fights in addition to TBC stuff...


https://www.youtube.com/watch?v=_TfYEMHS84E - retail 2005
Enjoy , see how it was back then in 2005 compare to today ...
https://www.youtube.com/watch?v=tX65FOyWCiY - nostalrius (4:52)
What is the difference between Ragnaros on Video and Ragnaros in Nostalrius. ..


and here is cthun https://www.youtube.com/watch?v=tuWhN9mVgZI (which you will notice 34 minutes fight) , unlike that in privacy servers it goes for 10 minutes.

also good luck doing in retail 700 DPS , which in privacy servers due to "beneficial bugs" it happens everyday with twice amount higher.


https://report.nostalrius.org/plugins/tracker/?aid=2915
This is just example of beneficial bugs ^



(maximum dps in retail was ignite 1500 dps ) but that was only the ignite roller.

everyone else would do 500-700 dps

http://forums.elitistjerks.com/forums/t ... ec/?page=1

Posted 27 Jul 2006

We had a warlock hit about 450 DPS on Patchwerk - He wasn't getting Nightfall and all of our mages were Ice so that lowered his DPS a little as well; Of course, had he used the same stuff on most other bosses he'd have pulled aggro (He did on Anub'Rekhan the week before, to test said spec).

I suppose the question about that is, do you want DPS at the risk of aggro or do you want managable aggro with sustainable solid DPS ? Searing Pain, from what I understand, has an extremely high aggro value ?


good luck with "1500 DPS" warlocks in privacy servers
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Re: why all the bosses are so freaking easy ?

by netameta » Tue Mar 08, 2016 10:40 am

smilkovpetko wrote:
Rylox wrote:
smilkovpetko wrote:only if bosses and trash in raids was using properly their "abilities" in raid , only if many classes didn't got beneficial bug , only if movement of mobs/bosses was properly.

Yes original vanilla was harder than any of the "privacy servers" and this is fact.

stop living in privacy server world and read bugtracker at least once per day (help them fix stuffs) .

Care to elaborate on such things causing this to be so easy?
Getting of track. Started with MC/BWL, but now mentioning the hardest couple fights in addition to TBC stuff...


https://www.youtube.com/watch?v=_TfYEMHS84E - retail 2005
Enjoy , see how it was back then in 2005 compare to today ...
https://www.youtube.com/watch?v=tX65FOyWCiY - nostalrius (4:52)
What is the difference between Ragnaros on Video and Ragnaros in Nostalrius. ..


and here is cthun https://www.youtube.com/watch?v=tuWhN9mVgZI (which you will notice 34 minutes fight) , unlike that in privacy servers it goes for 10 minutes.

also good luck doing in retail 700 DPS , which in privacy servers due to "beneficial bugs" it happens everyday with twice amount higher.


https://report.nostalrius.org/plugins/tracker/?aid=2915
This is just example of beneficial bugs ^



(maximum dps in retail was ignite 1500 dps ) but that was only the ignite roller.

everyone else would do 500-700 dps

http://forums.elitistjerks.com/forums/t ... ec/?page=1

Posted 27 Jul 2006

We had a warlock hit about 450 DPS on Patchwerk - He wasn't getting Nightfall and all of our mages were Ice so that lowered his DPS a little as well; Of course, had he used the same stuff on most other bosses he'd have pulled aggro (He did on Anub'Rekhan the week before, to test said spec).

I suppose the question about that is, do you want DPS at the risk of aggro or do you want managable aggro with sustainable solid DPS ? Searing Pain, from what I understand, has an extremely high aggro value ?


good luck with "1500 DPS" warlocks in privacy servers



See - i wasnt wrong !!

There are bugs the make the game easier - that + the talent tree.. = easier vanilla .
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Re: why all the bosses are so freaking easy ?

by St0rfan » Tue Mar 08, 2016 11:56 am

smilkovpetko wrote:
Rylox wrote:
smilkovpetko wrote:only if bosses and trash in raids was using properly their "abilities" in raid , only if many classes didn't got beneficial bug , only if movement of mobs/bosses was properly.

Yes original vanilla was harder than any of the "privacy servers" and this is fact.

stop living in privacy server world and read bugtracker at least once per day (help them fix stuffs) .

Care to elaborate on such things causing this to be so easy?
Getting of track. Started with MC/BWL, but now mentioning the hardest couple fights in addition to TBC stuff...


https://www.youtube.com/watch?v=_TfYEMHS84E - retail 2005
Enjoy , see how it was back then in 2005 compare to today ...
https://www.youtube.com/watch?v=tX65FOyWCiY - nostalrius (4:52)
What is the difference between Ragnaros on Video and Ragnaros in Nostalrius. ..


and here is cthun https://www.youtube.com/watch?v=tuWhN9mVgZI (which you will notice 34 minutes fight) , unlike that in privacy servers it goes for 10 minutes.

also good luck doing in retail 700 DPS , which in privacy servers due to "beneficial bugs" it happens everyday with twice amount higher.


https://report.nostalrius.org/plugins/tracker/?aid=2915
This is just example of beneficial bugs ^



(maximum dps in retail was ignite 1500 dps ) but that was only the ignite roller.

everyone else would do 500-700 dps

http://forums.elitistjerks.com/forums/t ... ec/?page=1

Posted 27 Jul 2006

We had a warlock hit about 450 DPS on Patchwerk - He wasn't getting Nightfall and all of our mages were Ice so that lowered his DPS a little as well; Of course, had he used the same stuff on most other bosses he'd have pulled aggro (He did on Anub'Rekhan the week before, to test said spec).

I suppose the question about that is, do you want DPS at the risk of aggro or do you want managable aggro with sustainable solid DPS ? Searing Pain, from what I understand, has an extremely high aggro value ?


good luck with "1500 DPS" warlocks in privacy servers


An average smooth C'thun kill done by an AQ-farming guild wouldnt take 35 minutes though. More like 10-15min.
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Re: why all the bosses are so freaking easy ?

by Glas » Tue Mar 08, 2016 2:07 pm

St0rfan wrote:
Glas wrote:
2016:
- Pre-raid bis is required by most guilds.
- Bigwigs is required by most guilds
- Class leads of most guilds will make sure people dont have a shitty spec.
- Consumables are required by most guilds.
- Optimal enchants is required by most guilds.
- Most people know the tactics.
- Most people have played several MMOs before.


People need to stop making these requirements.

Dont tell me you cant down a boss without these requirements ...


And btw, is everything in raid dungeons fixed / changed to a the blizzlike state? I dont know i dont raid.
Armor, Spell resistance, damage from bosses?
Abilities and the frequency of how many times the abilities are cast by the bosses?


Why? Should people not bring their A-game to raids? If people dont want to tick these requirements sure, but then they wont get to raid anything past MC. I would rather 1-2 shot bosses than wiping weeks on end because people dont make an effort to improve.


But people will learn, if people dont learn then they are not willing to use their brain and you have to question them, if they keep causing wipes you have to tell that he has to use his brain or he has to leave for that boss or stay out of combat far behind where he doesnt disturb the bossfight.
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Re: why all the bosses are so freaking easy ?

by St0rfan » Tue Mar 08, 2016 2:15 pm

Glas wrote: But people will learn, if people dont learn then they are not willing to use their brain and you have to question them, if they keep causing wipes you have to tell that he has to use his brain or he has to leave for that boss or stay out of combat far behind where he doesnt disturb the bossfight.


What you are saying is basically people should:
"play good but never mind bringing the tools that makes the encounter easier"

What a silly notion.
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Re: why all the bosses are so freaking easy ?

by Rylox » Tue Mar 08, 2016 3:13 pm

How about actual evidence of attacks doing more damage than they should?
Don't link me crap about how bad people were back then.
I will agree with ignite tho. It is being recalculated incorrectly here as well as other private servers.
You see in vids max ignite little over 4k. I've personally gotten close to 8k on Feenix.
[total damage 5x crits] * [.2(.4/2 ticks)] * [1.25(CoE+scorch)] = per tick ignite damage correct?
Theoretical max around [20k(5x 4k fireballs)] * [.2] * [1.25] = 5000.
Last edited by Rylox on Tue Mar 08, 2016 3:56 pm, edited 3 times in total.
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Re: why all the bosses are so freaking easy ?

by Keftenk » Tue Mar 08, 2016 3:44 pm

This thread is funny. Did the OP do AQ20? Sure, it's a lower-tiered raid compared to the 40-mans but in its current state it is heavily flawed and bugged to the point where it's excessively harder than what it should be and people cleared it just fine.
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Re: why all the bosses are so freaking easy ?

by Glas » Tue Mar 08, 2016 5:53 pm

St0rfan wrote:

"but never mind bringing the tools that makes the encounter easier"



I get that you mean tools like all kinds of bufffood, potions and what not. Raids do not require this though, you can go MC without them.

Im not saying that if you have the golds for consumables and are willing to farm, good for you, you do the dps you want / healing etc. But someone who wants to raid doesnt require all this.

Its not like these tools are free which you can get from a Vendor, because thats how it sounds like.

Addons? Sure why not as a tool, its not like im saying that i would force people not to use tools, everyone should be free to use any tool they want. I mean on a guild that wants to farm a raid dungeon every week within 30min-1hr because they want to do something else at the evening then so be it, but that doesnt count as a general rule, i mean the point is fun, archiving fun is sucess, downing a boss, clearing a dungeon is sucess too, trying the boss and always getting better every next try is sucess too...

I dont understand the point of speedruns anyway..
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Re: why all the bosses are so freaking easy ?

by vinceyoung » Tue Mar 08, 2016 6:52 pm

I mean you can't really compare MC/BWL/AQ20 to AQ40 / Naxx. Also you have to atleast agree that the average player today is much better than the average player 10 years ago.

Just look at the videos posted on this site for POV boss kills from 2005/2006. It's clear most of the players in these videos did not play at the min/max level that is encouraged today. They could still kill the bosses but it wasn't as clean as if they tried to full optimize their raid like many guilds today do.

http://progression-annexe.blogspot.com/ ... ideos.html
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Re: why all the bosses are so freaking easy ?

by Setup » Tue Mar 08, 2016 7:17 pm

smilkovpetko wrote:
Rylox wrote:
smilkovpetko wrote:o

and here is cthun https://www.youtube.com/watch?v=tuWhN9mVgZI (which you will notice 34 minutes fight) , unlike that in privacy servers it goes for 10 minutes.


This video is actually a bit misleading.

Their raid group needed to get C'thun vulnerable FIVE times before they killed him, which is extraordinarily slow. I'm guessing it was one of their earlier tries on C'thun, because geared guilds can do it in 2 vulnerabilities, and competent ones can do it in 3.
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