OGTUCKER117 wrote:Can all you faggot nerds just shutup already and quit crying.
1.) This isnt even an exploit
2.) It happened on retail
3.) We got a GM response
So anybody still complaining, il make sure to corpsecamp you for dayzzzz if ever see you
CapnPrat wrote:OGTUCKER117 wrote:Can all you faggot nerds just shutup already and quit crying.
1.) This isnt even an exploit
2.) It happened on retail
3.) We got a GM response
So anybody still complaining, il make sure to corpsecamp you for dayzzzz if ever see you
How the hell are you going corpse camp someone? That lock one level under you tore you apart, lol.
And you tried to kill another buddy of mine in Darkshire a few hours ago, 28 mage... FAILED. lol
Then that rogue camped you again, and again, and again.
Anyway, Blizzard CLEARLY stated in multiple of their replies that this is considered an EXPLOIT, and is a bannable offense. Why do you cry so much about wanting this unfair advantage, but then whine like a bitch when someone jumps on you in wpvp?
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OGTUCKER117 wrote:CapnPrat wrote:OGTUCKER117 wrote:Can all you faggot nerds just shutup already and quit crying.
1.) This isnt even an exploit
2.) It happened on retail
3.) We got a GM response
So anybody still complaining, il make sure to corpsecamp you for dayzzzz if ever see you
How the hell are you going corpse camp someone? That lock one level under you tore you apart, lol.
And you tried to kill another buddy of mine in Darkshire a few hours ago, 28 mage... FAILED. lol
Then that rogue camped you again, and again, and again.
Anyway, Blizzard CLEARLY stated in multiple of their replies that this is considered an EXPLOIT, and is a bannable offense. Why do you cry so much about wanting this unfair advantage, but then whine like a bitch when someone jumps on you in wpvp?
now your just making shit up
and its not a bannable offense and never was you tard.
if your in the GG hotshot guild i camped feorblade for 6 hours yesterday and camped hewty for 3hours a couple days ago
joormom wrote:This isn't even my thread, and to be honest, I've never been killed by someone on a rooftop, Only through the roof, which has been deemed against the rules. What I'm calling into quest truely is the GMs competence to communicate with eachother, Why have I had 2 different responses via ingame communication with GMs on this? Along with other issues that I've had fellow guildies be "Warned" about further action for, aka Sheeping someones mob. Make some clear lines in the sand is all I'm saying.
vailcore wrote:Safe spotting goes against everything i find fun about world pvp. A fair fight is the only fight worth having. Blizzard was bad at programming and so safe spotting happened, not because they wanted it to, but because they where faulted. The purpose of this server was to recreate the feeling of vanilla and the emotional response and excitement brought about its perfect imbalance. I find roof safe spotting a problem because it takes away from what the game was suppose to be. If pvp was meant to be allowed in Gadg, then remove the guards. Fine. I know what im getting into then when i go there (just like at the shimmering flats raceway). The presence of guards just creates confusion, if said guards cant adequately protect the players in their vicinity. Looking at this from the eyes of a player first visiting Gadg, think how un-immersed and slighted said player would feel getting killed in a location they felt was safe? It would be like getting killed in friendly territory because someone found an exploit to make you get flagged for pvp involuntarily. Its deceptive, it was not intended, and I think it does a lot more harm for the game then good. With the implementation of dynamic spawn rates, and the adjustment of resource nodes, we are past the point of trying to adhere to an unyielding "blizzard knows best" point of view. Nos was created to succeed where blizzard went wrong, I feel. Blizzard can make mistakes, just look at Cata onwards. Im all for preserving the integrity of vanilla wow with it's perfectly imperfect balancing. As such, i think anything that is annoying or inconvenient but with a purpose (ie: gold costs on respecs) should be allowed and embraced as part of the experience. However, when something in the game is deceptive and requires you to access outside sources in order for you to gain understanding (ie: looking up how to get on the gadgetzen roof) I think it has to go; if and only if it negatively affects many other players or creates an unfair advantage for yourself. You wanna kill other players with impunity? Fine! Level to 60 and work hard to get better gear so that you can beat anyone (or roll a rogue lol). Otherwise, be an adult and look your foe in the eye when you decide to twist the dagger.
vailcore wrote:Safe spotting goes against everything i find fun about world pvp. A fair fight is the only fight worth having. Blizzard was bad at programming and so safe spotting happened, not because they wanted it to, but because they where faulted. The purpose of this server was to recreate the feeling of vanilla and the emotional response and excitement brought about its perfect imbalance. I find roof safe spotting a problem because it takes away from what the game was suppose to be. If pvp was meant to be allowed in Gadg, then remove the guards. Fine. I know what im getting into then when i go there (just like at the shimmering flats raceway). The presence of guards just creates confusion, if said guards cant adequately protect the players in their vicinity. Looking at this from the eyes of a player first visiting Gadg, think how un-immersed and slighted said player would feel getting killed in a location they felt was safe? It would be like getting killed in friendly territory because someone found an exploit to make you get flagged for pvp involuntarily. Its deceptive, it was not intended, and I think it does a lot more harm for the game then good. With the implementation of dynamic spawn rates, and the adjustment of resource nodes, we are past the point of trying to adhere to an unyielding "blizzard knows best" point of view. Nos was created to succeed where blizzard went wrong, I feel. Blizzard can make mistakes, just look at Cata onwards. Im all for preserving the integrity of vanilla wow with it's perfectly imperfect balancing. As such, i think anything that is annoying or inconvenient but with a purpose (ie: gold costs on respecs) should be allowed and embraced as part of the experience. However, when something in the game is deceptive and requires you to access outside sources in order for you to gain understanding (ie: looking up how to get on the gadgetzen roof) I think it has to go; if and only if it negatively affects many other players or creates an unfair advantage for yourself. You wanna kill other players with impunity? Fine! Level to 60 and work hard to get better gear so that you can beat anyone (or roll a rogue lol). Otherwise, be an adult and look your foe in the eye when you decide to twist the dagger.
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