How was Old Naxx40

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Re: How was Old Naxx40

by Zach » Thu Feb 26, 2015 10:55 pm

tosheybellamy wrote:
Nef took forever because the entire raid needed Ony Scale Cloaks, not because it was hard. The other 7 bosses were killed the day it released/the day after.


:lol:

Please tell me more about how people killed Chrom the day after release. :lol:


Fury killed Chromaggus 07/13/2005, BWL released 07/12/2005. Suck a dick.
Last edited by Zach on Thu Feb 26, 2015 10:57 pm, edited 1 time in total.
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Re: How was Old Naxx40

by Guirssane » Thu Feb 26, 2015 10:57 pm

Zach wrote:Fury killed Chrommagus 07/13/2005, BWL released 07/12/2005. Suck a dick.


You don't have to be agressive on every post just sayin'.
Even if you're right.
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Re: How was Old Naxx40

by tosheybellamy » Thu Feb 26, 2015 11:14 pm

You do realise that there were certain "hardcore" guilds who spent A LOT of time testing fights on PTR and preparing and dedicating their life to this? :lol:

I'm talking about casual/semi hardcore players.

PS: There is no better way to prove a point than to start insulting people who are part of your community :!: :!: :!: Asking people on the internet to suck your dick won't compensate your real life problems, just saying
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Re: How was Old Naxx40

by Zach » Thu Feb 26, 2015 11:16 pm

tosheybellamy wrote:You do realise that there were certain "hardcore" guilds who spent A LOT of time testing fights on PTR and preparing and dedicating their life to this? :lol:

I'm talking about casual/semi hardcore players.

PS: There is no better way to prove a point than to start insulting people who are part of your community :!: :!: :!: Asking people on the internet to suck your dick won't compensate your real life problems, just saying

You literally said "Please tell me more about how people killed Chrom the day after release." What that means is that you wish for me to tell you it because you do not believe it. You are incorrect because guilds DID kill it the day after BWL was released. There is no better way to prove your ignorance than to make a stupid post and then try to recant it when you realize you're wrong and retarded.
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Re: How was Old Naxx40

by riq and snog » Thu Feb 26, 2015 11:19 pm

For the love of god staaaaaaahp there is no point in this.
AND ITS TOTALLY OFFTOPIC
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Re: How was Old Naxx40

by Snide » Thu Feb 26, 2015 11:22 pm

Greul wrote:
Snide wrote:I'd also like to point out that on a lot of private servers the content is actually more difficult than it was in retail WoW. Take Warsong for example, yes you can use more buffs than back then, and it's entirely possible some of the abilities are scaled a little bit higher. Most of the bosses in Naxx on Warsong literally have three times the HP they did on retail. KT has something like almost 10,000,000, that's almost as much as the Naxx 25 version in Wrath. The original had 3mil HP. Scriptcraft bosses were overtuned, and there is a chance on Nost stuff might be purposely made harder to challenge players.


They don`t have more HP,they had nerfed over time and atm u can find only the info that is base on the retail,and on the last retail patches :)) they are not overtuned,they are build on same stats like vanilla was,but u can`t know it if u didan`t play it :) in patch 1.12 or 2.0 was a lot of nerf added and bosses lost a considerabil amount of HP/armor etc :) the end of the classic is 1.11* what come after 1.11* was a super buff for the noobs see the content :) if u know what I mean.They still do this with all the expansion,in the end before release a new expansion they nerf and buff all only for the "noobs" to play and experience the content.


Could you stop spreading lies and misinformation? KT had around 3 million HP when it was relevant content. You keep spewing bullshit without any proof. https://www.youtube.com/watch?v=6RpqjIFbQYw Unless the massive amount of videos displaying his HP are wrong.
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Re: How was Old Naxx40

by mrCK » Thu Feb 26, 2015 11:36 pm

Naxx40 was difficult at certain points due to raw damage output (EG. Anub'rekhans Locust Swarm), and increased necessity of certain roles, along with alot of room for Human Error.
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Re: How was Old Naxx40

by Greul » Thu Feb 26, 2015 11:51 pm

Zach wrote:Jesus Christ you're so wrong it's hilarious. MC will be cleared the week 40 people are 60 and decide to do it. MC will not live past the fourth week of this server. The point is that WoW raids aren't hard, why did you bring up RIFT and say RIFT was hard? This whole fucking argument is that Vanilla raids weren't difficult, because they weren't.


Tehnical was not hard,but lack of gear made it hard,but on private server the lack of gear will not be a problem because u can do it with white items :) and is not because u are now a super old 10 years pro player with the google and info in your hands :)

And now Zack can I ask u how old are u ? when u cleared first time MC? if u where "boost" from guild or did u actualy rise up on your own? build someting from 0? because most of ppl who say "this & that was easy" is ppl who hint level60,joined a guild on farming stance and thats it :) pice of cake ofc.

Do you think if u have a grup of 40 ppl on level60 + adons and info is enough?
In a Raid u can have whatever addons u whant and u can spam whatever buttons/spells u want,if the boss is 100% working and u don`t have the stats(min req of items) u can`t do a shit.

Anyway im tired about this and I want only to end with the next :

40m ilvl 52-60 = medium
25m ilvl 52-60 = hard

40m ilvl 45-52 = hard
25m ilvl 45-52 = very hard (imposible some encounters)

ps: the color of the item don`t matter only ilvl because is releated to stats.

To have a ilvl of 52-60 is mean to have at least D2+ all the bis items from Strat/Scholo/DM/UBRS/LBRS
The avg ilvl of them are 54-56 except some pices of 58-60 witch are 2 of the D2.
Now the problem is DM don`t exist,was added after 4 months,also all the ilvl of 80% items is -3/4 before they buffed,also don`t remember well but I think D2 was added later,the quests and so to upgrade D1.

My numbers may not be acurate,is only a point.
And again yes,MC was fucking hard but not tehnical,was fucking hard because ppl mised the proper stats (in private servers u need less stats because the fight is less due to lack of mecanism and proper radius range of spells,debuff etc.)
70% of guild did MC after patch 1.6/1.7 and not because lack of info or bad talents or bugs,the ones who did it before had same talents and lack of info like the ones that didan`t manage to do it.
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Re: How was Old Naxx40

by Zach » Thu Feb 26, 2015 11:54 pm

Greul wrote:
Zach wrote:Jesus Christ you're so wrong it's hilarious. MC will be cleared the week 40 people are 60 and decide to do it. MC will not live past the fourth week of this server. The point is that WoW raids aren't hard, why did you bring up RIFT and say RIFT was hard? This whole fucking argument is that Vanilla raids weren't difficult, because they weren't.


Tehnical was not hard,but lack of gear made it hard,but on private server the lack of gear will not be a problem because u can do it with white items :) and is not because u are now a super old 10 years pro player with the google and info in your hands :)

And now Zack can I ask u how old are u ? when u cleared first time MC? if u where "boost" from guild or did u actualy rise up on your own? build someting from 0? because most of ppl who say "this & that was easy" is ppl who hint level60,joined a guild on farming stance and thats it :) pice of cake ofc.

Do you think if u have a grup of 40 ppl on level60 + adons and info is enough?
In a Raid u can have whatever addons u whant and u can spam whatever buttons/spells u want,if the boss is 100% working and u don`t have the stats(min req of items) u can`t do a shit.

Anyway im tired about this and I want only to end with the next :

40m ilvl 52-60 = medium
25m ilvl 52-60 = hard

40m ilvl 45-52 = hard
25m ilvl 45-52 = very hard (imposible some encounters)

ps: the color of the item don`t matter only ilvl because is releated to stats.

To have a ilvl of 52-60 is mean to have at least D2+ all the bis items from Strat/Scholo/DM/UBRS/LBRS
The avg ilvl of them are 54-56 except some pices of 58-60 witch are 2 of the D2.
Now the problem is DM don`t exist,was added after 4 months,also all the ilvl of 80% items is -3/4 before they buffed,also don`t remember well but I think D2 was added later,the quests and so to upgrade D1.

My numbers may not be acurate,is only a point.
And again yes,MC was fucking hard but not tehnical,was fucking hard because ppl mised the proper stats (in private servers u need less stats because the fight is less due to lack of mecanism and proper radius range of spells,debuff etc.)
70% of guild did MC after patch 1.6/1.7 and not because lack of info or bad talents or bugs,the ones who did it before had same talents and lack of info like the ones that didan`t manage to do it.


You need to go crawl back into your mudhut and stop posting.
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Re: How was Old Naxx40

by TheLockKing » Thu Feb 26, 2015 11:55 pm

You guys are dorks.
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