NOPE ,Coalition & Worldbosses... a story of breaking rules!

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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Darkwinjax » Fri Jan 15, 2016 4:30 pm

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Last edited by Leythia on Fri Jan 15, 2016 5:22 pm, edited 1 time in total.
Reason: Off topic & insults
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by FiveWeeksOneMinute » Fri Jan 15, 2016 4:30 pm

Aslan wrote:why are you all shitposting the best horde guild

hey hey nobody said anything bad about Gnarly
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Eyrin » Fri Jan 15, 2016 4:31 pm

Image

This is getting better by the minute. All these self proclaimed envoys of Justice.

Get a fucking clue :D

As stated before these lvl 1 chars were banned because it wasn't clear to GMs what was going on exactly apparantly.

Either way, those lvl 1 chars haven't been actively used since quite some time and they aren't even needed. Nor is any addon or w/e.

Time to stop making up bullshit and actually step up ingame :)
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Azi » Fri Jan 15, 2016 4:33 pm

Shitting your pants already? Damn, that was fast.
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Darkwinjax » Fri Jan 15, 2016 4:34 pm

FiveWeeksOneMinute wrote:
Aslan wrote:why are you all shitposting the best horde guild

hey hey nobody said anything bad about Gnarly


ayyyyy
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by FiveWeeksOneMinute » Fri Jan 15, 2016 4:46 pm

if ur still confused read this
Vices wrote:Image

That's the response from Daemon after sending them the source code for the addon itself. That said, this addon is not something we use that much and it does not prevent you from being booted for being afk too long so you have to move your character every 15 minutes.

Furthermore, the reason the scout automatically deselects target is that the addon attempts to target a world boss on every frame rendered (~every 17ms); what this means is, if you, by attempting to attack or attacking the scout forces it to target you (default behaviour in WoW vanilla means you automatically select a hostile entity attacking you as your current target) it will rapidly deselect target due to the sheer number of times every second it attempts to find a new target.

Regards, Vices.
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Datruth » Fri Jan 15, 2016 4:48 pm

Darkwinjax wrote:
Datruth wrote:
FiveWeeksOneMinute wrote:Do you all REALLY think that if they were "botting" or doing anything illegal on these spy characters they would have the spy chars IN THE GUILD??

Are you THAT DENSE??????

A /W to all the names in the guild who could potentially be online wouldn't fit into a macro, so they got to have them in the guild. At least try to be informed before you shitpost.

I'm surprised by how many Coalition and NOPE members that shit talk DS right now. The matter at hand is someone outside of DS called you out, and you're failing to come clean.
The macro is a grey-area, but the multiple banned lvl1 accounts is kinda intriguing, yet the only responses you come up with is shit talk.

Just tell us why those accounts were banned? The threads in the link pretty clearly says its botting.



The accounts were banned for multiboxing,I.E people who were scounting on LVL 1 Spy accounts were also online in other accounts, this is not the case anymore since we have people scout with their main chars for more than 1 month now, not for "botting", which countless people here alrdy explainedand explained that we are NOT doing and have no need to do since the macro used to scout is PERMITED by the GM team after members from the guild got confirmation for it's use.

We use other means other than whispers to communicate when a world boss is up u donky.

So why wasn't the main accs banned for the multiboxing, since they obviously are the ones benefitting? It's obvious multiple lvl1 accs were banned for it.

And I know /Ws isn't the only means to communicate, duh. Let's say it was a bot (Hypothetically) it would be retarded have it /W specific individuals who could be offline, so having it in the guild is the logical solution.
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Juhneen » Fri Jan 15, 2016 4:50 pm

FiveWeeksOneMinute wrote:if ur still confused read this
Vices wrote:Image

That's the response from Daemon after sending them the source code for the addon itself. That said, this addon is not something we use that much and it does not prevent you from being booted for being afk too long so you have to move your character every 15 minutes.

Furthermore, the reason the scout automatically deselects target is that the addon attempts to target a world boss on every frame rendered (~every 17ms); what this means is, if you, by attempting to attack or attacking the scout forces it to target you (default behaviour in WoW vanilla means you automatically select a hostile entity attacking you as your current target) it will rapidly deselect target due to the sheer number of times every second it attempts to find a new target.

Regards, Vices.


NOPE dindu nuffin :(
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Aslan » Fri Jan 15, 2016 4:53 pm

Tell that to the guilds who got told not to use it :). Even if you didnt do anything wrong, the salty taste for some remains.
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Re: NOPE ,Coalition & Worldbosses... a story of breaking rul

by Darkwinjax » Fri Jan 15, 2016 4:56 pm

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Last edited by Leythia on Fri Jan 15, 2016 5:47 pm, edited 1 time in total.
Reason: Off topic & insults.
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