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Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 3:53 pm
by Jinxed
I know the charade at this point. Horde is going to tune in here, letting me know how much I suck, and how much of a quitter I am. Alliance are going to back me up, agreeing that the situation is horrible and what not. Either way, I have decided to share my experience with the game on this server.

I started out as Horde, playing a Shaman with a RL friend. We made it through STV rather easily, without having much trouble what so ever. We met the occasional alliance, we killed them a couple of times, but around level ~42 we decided that the characters we had weren't what we wanted. So we rerolled alliance.

The first minor hurdle we met, was a group of hordes on mounts at Redridge. We got locked out of the zone entirely for a good amount of time. Undaunted, that was what we expected of a PvP server. We expected to be killed by Horde, although we found it a bit odd that such a huge number was showing up in Redridge to grief.

Next, we made it to Duskwood. Duskwood wasn't too bad, honestly. I believe we made it through the zone with about seven or ten deaths to horde each. Overall it was an okay experience, probably around an awkward gank every hour or so. We were reliving the old times, having a blast seeing the Embalmer and all the related quests again.

In STV, I lost my RL buddy. After having been ganked numerous times at Nesingwary's before we even got started questing, we got destroyed even more out in the questing. In this zone we were often dead for about as long as we were alive. The downtime was getting horrific, and not at all comparable to the horde side where we breezed through a majority of the zone. Anyway, I was determined to not give up, even if Titanbar showed my HK ratio to be something like 5-58 at the end of a session.

Tanaris. Oh boy. Horde camping on top of the different roofs, "safespotting" alliance to death routinely. Whenever out in the field, you better pray that whatever Horde ran into you was too high level to gain honor from you. If they weren't, you'd likely be eating dirt as fighting back would only aggro more horde to join the fight. Either way, aside from the safespotting, things were actually doable in this zone. I managed to complete the requirements to get all my ZF quests, and I got some gear from the instance. Overall doable.

Then I hit level 50, and everything stopped. I landed in Searing Gorge to find our Flightmaster killed, and a squad of five-six horde 60's standing there to kill me on sight. The next thirty-or-so minutes I spent trying to get out of the zone and go somewhere else. I got corpsecamped so hard I couldn't even hearthstone. Eventually I had to log off. When I logged back in later, I hearthstoned and attempted another zone.

Un'goro.. The rebel camp is basically nothing but skeletons and dead NPC's. The camping here is even worse than it was in Searing Gorge. I could go nowhere, do nothing, kill no mobs, without some horde preparing to destroy me. Another zone where I logged out, came back later, and hearthstoned to safety. Or so I thought. For when I arrived in Menethil harbor, a Rogue was in the inn. I didn't even get to load before I was dead...

Blastedlands.. In about an hour I managed to complete a single quest in this zone. ONE quest. I earned a whopping 15.000 experience in the sitting.

I'm being killed everywhere I go. Constantly. I cannot even step onto the ships that take me from one continent to the other without being corpsecamped. To add insult to injury, the whole teabagging party while waiting for players to respawn has killed my love for the game.

In short, grinding 12 levels in a remote corner of whatever zone isn't what I loved about the game. I wish you all the best, and goobye.

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 3:59 pm
by Collateral
k

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:10 pm
by Reiker
Sorry, zero sympathy from me. I don't think I've ever been to Gadgetzen where there wasn't 10 Alliance Mages/Hunters camping the roof tops. Alliance engages in the scummiest "PvP" - full group camping the Un'Goro flight path, safespotting and exploiting guards in Gadgetzen/Light's Hope/Everlook, PvP "raids" camping dungeon entrances like BRD, Grom'gol flight path routinely killed and camped by Alliance... If you get killed by a level 60 Horde, see it as retaliation for that shit.

Edit: Only 58 deaths in STV? I think I probably came close to that at level 30 alone when I was farming for my Whirlwind Axe.

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:14 pm
by tunguska
hey man, lvl 35 horde druid here. I get ganked constantly, so i'm not convinced this is as one sided as you think..

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:19 pm
by Lazermon
Have you tried lvling from doing dungeons? There really isn't much you can do about the world pvp on a server with a population this large, seriously.

What is the point of this thread?
We know there is world pvp
We know lvling is tough
We also know that the alliance/horde pop is close to 50/50
We know people cant handle lvling to 60 on a vanilla private server

Welcome to vanilla, where guilds actually mean something outside of raiding, where you are FORCED to socialize with other people, where the many will beat the few, where the organized will beat the many.

You are the few, you are neither many nor organized and you are suffering for it, and that is your fault.

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:29 pm
by grimnarr
Glad to see my level 60 queues will continue to be instant for a long while. Thanks Horde <3

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:32 pm
by Throe
Lazermon wrote:Welcome to vanilla, where guilds actually mean something outside of raiding, where you are FORCED to socialize with other people, where the many will beat the few, where the organized will beat the many.

You are the few, you are neither many nor organized and you are suffering for it, and that is your fault.


This. The other day 10 Alliance had a gank squad camping our players for over an hour.
Our response? A 15 man raid to go and kill every last single one of them. We then proceeded to lock out Winterspring until our guildies were done questing there.

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:38 pm
by Imzgaming87
Lazermon wrote:Welcome to vanilla, where guilds actually mean something outside of raiding, where you are FORCED to socialize with other people, where the many will beat the few, where the organized will beat the many.

You are the few, you are neither many nor organized and you are suffering for it, and that is your fault.


You're wrong.

First of all the horde/alliance ratio is NOT close to 50/50 . Its closer to 60/40 from what I've heard. Not equal at all.

Secondly, back in retail GM's acctually cared and helped out to prevent exploiting in Gadgetzan, giving warnings and or bans for ganking on roof and exploiting the game.

I guess you're half right about the organized part. In vanilla you couldnt gear up easy if you didnt know people. If you ruined your reputation on the server you were pretty much doomed. No invites to raids, no help from no one.

That part I love, that makes people play serious and acctually feel entitled. Just like in real life. Not just join a RDF and quit with no consequences.

However!

Back in the days you didnt get corpsed all the time in every zone.

I guess that's his "point"...

And besides, you cant even stay up late to play on low populated times, since EU and US are in the same server.

Just sayin' dude, you cant seriously think all is about organizing, its rediculously much harder leveling an ally. Get real

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:41 pm
by Cfred
The problem I see is now all the casuals are starting to get higher. Harder to level and more 60's to kill you. I was with the curve the entire time of leveling and like others have said I would die 10-20 times per hour or two because stv is a shit show. My recommendation is stay outta stv. Vanilla like and blizz like.

Re: Another Alliance player giving up.

PostPosted: Wed Apr 29, 2015 4:43 pm
by Jinxed
I believe I said I was fine with the amount of ganking that occured in STV. STV was, in fact, okay for me. That is not the case in Un'goro or Blastedlands where the horde is literally lined up to kill you.

I can take you a screenshot to show you just how many horde campers we're actually talking about. Its pretty ludicrus.