Hi, I'm asking for clarification on the custom rule that was recently implemented due to a large volume of complaints coming from the lower-level playerbase about mistreatment from higher level opposite-faction players.
The rule I'm speaking of is the one which states that killing quest NPCs will result in a ban or suspension of the account involved.
I've been told from one source that simply killing quest NPCs will earn me a ban, and from another, that I simply can't kill stay at a quest hub for too long.
Can I have some clarification on how you intend to supervise this new and custom rule? How long can I stay at one place? On the retail servers, for the last 11 years for tens of millions of players, this has never been a rule that's existed, so I don't really have any idea how this will precisely be. Please share with me (and us) how you intend to enforce your new policy.