AV - Greatly Improved and Epic
Posted: Wed Jul 22, 2015 4:45 am
I played an epic AV last night, and I have to say it now seems to feel like the epic battle that Blizzard intended it to be back in Vanilla. So, kudos to the devs - fixes seem to be about right.
That game I played lasted about 2.5 hours, and involved a tight battle between Horde and Alliance, with several things each side summoned to try to get an advantage. First Ram Riders broke through Horde's defences, then Wolf Riders trashed Alliance defences, then Alliance summoned druids (which got eaten by the still-alive wolf riders), and all the while one by one towers were eventually falling. Both sides started on boss (with only 1 add up each side), and - eventually - Alliance won by gambling and starting on Drek before they had either FWGY or RH, and they only barely got him down. Both sides used strategy well and it was a very close game.
This is the way it's supposed to be. If you are looking for a quick trip to exalted with short rush-to-the-general games, then you should be playing retail. If you are stuck in a never-ending turtle, then it means neither team is working to achieve strategic goals. Use your stealthers as a team to gain an advantage.
So I actually have to say - good job devs on the fixes.
That game I played lasted about 2.5 hours, and involved a tight battle between Horde and Alliance, with several things each side summoned to try to get an advantage. First Ram Riders broke through Horde's defences, then Wolf Riders trashed Alliance defences, then Alliance summoned druids (which got eaten by the still-alive wolf riders), and all the while one by one towers were eventually falling. Both sides started on boss (with only 1 add up each side), and - eventually - Alliance won by gambling and starting on Drek before they had either FWGY or RH, and they only barely got him down. Both sides used strategy well and it was a very close game.
This is the way it's supposed to be. If you are looking for a quick trip to exalted with short rush-to-the-general games, then you should be playing retail. If you are stuck in a never-ending turtle, then it means neither team is working to achieve strategic goals. Use your stealthers as a team to gain an advantage.
So I actually have to say - good job devs on the fixes.