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16.00 UTC +0 = Lag

PostPosted: Fri Jul 24, 2015 3:48 pm
by Snaskdanne
So i live in Sweden my time is 17.00 when its 16.00 in France.

My internet is perfect and I have no lag what so ever, 34 MS~, when I've woken up each morning around 9.00 here in Sweden and played on server on and off until 17.00. And other games.

After 17.00 everyday, I mean every single day, my MS starts to go up to 45, 60~ and then above 100.
This results in 1 to 1.5 sec delay on every action I make in game. While my MS/Latency in other games after this time stays just as perfect as before 17.00 o'clock.

Why would it be this way?
I have only 1 theory and that is that I belive the servers population since start have increased with a fast rate and now the server that all players are connected to are not big enough to have everyone lag free, have same Connection, after a certain point in time.

Discuss!

Re: 16.00 UTC +0 = Lag

PostPosted: Fri Jul 24, 2015 9:14 pm
by Xylon666Darkstar
It's no secret to anyone that the server lags because of it's overpopulation beyond it's optimal capacity.

Re: 16.00 UTC +0 = Lag

PostPosted: Fri Jul 24, 2015 9:56 pm
by gotmilk0112
Yeah, it's not you, it's the server.

I sit at ~100ms all the time, but my lag depends on how many players are online. Once it starts getting over 6500 players online, the lag starts getting really terrible, like 500ms+.

Re: 16.00 UTC +0 = Lag

PostPosted: Sat Jul 25, 2015 1:08 am
by heradura
Yeah, and it'll happen to specific people at random, too. I've only ever seen it happen in dungeons, but sometimes someone's latency will just skyrocket into the thousands and stay that way. It's terrible.

Re: 16.00 UTC +0 = Lag

PostPosted: Sat Jul 25, 2015 7:23 am
by kaba
Snaskdanne wrote:So i live in Sweden my time is 17.00 when its 16.00 in France.


No. France and Sweden are both UTC +1. :idea: