Mobs flickering when fights begin

Discussion forum related to PVP Server.

Mobs flickering when fights begin

by djriot » Mon Jul 27, 2015 3:19 pm

Hey all :) Been playing for about a week now. Really enjoying myself.

I want to talk about a problem I have been having fairly regularly that has been causing me some grief. Mobs are sometimes flickering out of existence right after I start a fight. This causes me to have to reacquire the target.

This is very frustrating. The thing is, I've noticed since I started playing that I don't seem to be able to see mobs out very far. I went to the Green Belt in the Wetlands which I have always loved hanging in (easily my favorite zone) and I can only see mobs over the next mound. Now I read some topics on this, and I am wondering if this is somehow related to draw distance.

At any rate, I just want to note that at level 20 now it is disappointing to find a server which seems to do a very good job at being Blizzlike to throw a massive cog in the wheel like this. I hope this can be addressed so I may enjoy the full game experience.

Thanks :)
User avatar
djriot
Grunt
Grunt
 

Re: Mobs flickering when fights begin

by chunass » Tue Jul 28, 2015 7:35 am

I'm not sure what the flickering mob thing is, but the draw distance is lag related. Since there's such a huge population, the server lowers the draw distance for everyone to prevent lag.
Chunass - 60 Night Elf Hunter
Chew - 60 Human Warrior
<Molten Core Swimteam>
User avatar
chunass
Sergeant Major
Sergeant Major
 

Re: Mobs flickering when fights begin

by Holmes » Tue Jul 28, 2015 10:56 am

maybe by flickering he means teleporting around (real quick)?
this happened more often in ubrs aswell the last days
User avatar
Holmes
Sergeant Major
Sergeant Major
 


Return to PVP Server Specific discussion