Mobs flickering when fights begin
Posted: Mon Jul 27, 2015 3:19 pm
Hey all Been playing for about a week now. Really enjoying myself.
I want to talk about a problem I have been having fairly regularly that has been causing me some grief. Mobs are sometimes flickering out of existence right after I start a fight. This causes me to have to reacquire the target.
This is very frustrating. The thing is, I've noticed since I started playing that I don't seem to be able to see mobs out very far. I went to the Green Belt in the Wetlands which I have always loved hanging in (easily my favorite zone) and I can only see mobs over the next mound. Now I read some topics on this, and I am wondering if this is somehow related to draw distance.
At any rate, I just want to note that at level 20 now it is disappointing to find a server which seems to do a very good job at being Blizzlike to throw a massive cog in the wheel like this. I hope this can be addressed so I may enjoy the full game experience.
Thanks
I want to talk about a problem I have been having fairly regularly that has been causing me some grief. Mobs are sometimes flickering out of existence right after I start a fight. This causes me to have to reacquire the target.
This is very frustrating. The thing is, I've noticed since I started playing that I don't seem to be able to see mobs out very far. I went to the Green Belt in the Wetlands which I have always loved hanging in (easily my favorite zone) and I can only see mobs over the next mound. Now I read some topics on this, and I am wondering if this is somehow related to draw distance.
At any rate, I just want to note that at level 20 now it is disappointing to find a server which seems to do a very good job at being Blizzlike to throw a massive cog in the wheel like this. I hope this can be addressed so I may enjoy the full game experience.
Thanks