Page 1 of 2

Garr broken

PostPosted: Sat Aug 15, 2015 11:14 pm
by Nagaflex
As you can see in the video below, some wierd bug kept happening where the boss and the adds resetted for some reason during the fight. We solved this problem by trying to stack everyone on Garr and managed to kill him but only after 6 tries.

There were other bugs in MC with annihilators spawning lava spawns and firelords spawning an absurd amount of spawns.

Here's the video of Garr bug:

https://www.youtube.com/watch?v=rf7IcK-CtpU

Re: Garr broken

PostPosted: Sun Aug 16, 2015 6:38 am
by Bazinga
i encounter this "reset" bug in almost every lbrs run. the orcs in the upper layers are used to reset during fights too. never saw this on garr tho, yet

Re: Garr broken

PostPosted: Sun Aug 16, 2015 7:40 am
by Bioness
I'll add the video to the bug report I made.

https://report.nostalrius.org/plugins/tracker/?aid=1955

Bazinga wrote:i encounter this "reset" bug in almost every lbrs run. the ogres in the upper layers are used to reset during fights too. never saw this on garr tho, yet


That because he didn't before.

Re: Garr broken

PostPosted: Sun Aug 16, 2015 7:56 am
by Böw
I don't know how people have this problem when we've cleared it week after week after week with 0 problems ever. Play better?

Re: Garr broken

PostPosted: Sun Aug 16, 2015 8:34 am
by justclassic
Böw wrote:I don't know how people have this problem when we've cleared it week after week after week with 0 problems ever. Play better?


Sometimes a little hotfix that is supposed to fix something completely unrelated turns a working into a non - working feature/mechanic/spell/w.e.

Re: Garr broken

PostPosted: Sun Aug 16, 2015 8:48 am
by Bazinga
Bioness wrote:I'll add the video to the bug report I made.

https://report.nostalrius.org/plugins/tracker/?aid=1955

Bazinga wrote:i encounter this "reset" bug in almost every lbrs run. the ogres in the upper layers are used to reset during fights too. never saw this on garr tho, yet


That because he didn't before.


did u open a bugreport for resetting mobs in normal instances too?
its really annoying

Re: Garr broken

PostPosted: Sun Aug 16, 2015 8:49 am
by Talesavo
Böw wrote:I don't know how people have this problem when we've cleared it week after week after week with 0 problems ever. Play better?


It's not about playing better, we had the exact same issue, we think the reason it's occurring is because the devs have been tinkering with render distance on mobs, if your tank gets punted X distance, it simply resets, which should never happen in MC. We fixed it by keeping the adds close together, making sure the tanks didn't get punted on any walls and just pulled the add that we were killing slightly away(10-12 yards) from the overall clump of adds/Garr.

Re: Garr broken

PostPosted: Sun Aug 16, 2015 9:25 am
by Bioness
Bazinga wrote:did u open a bugreport for resetting mobs in normal instances too?
its really annoying


Why would I do that?

If you're having problems with something that is not working you should make the bug report, not someone else.

Re: Garr broken

PostPosted: Sun Aug 16, 2015 9:28 am
by Bazinga
Bioness wrote:
Bazinga wrote:did u open a bugreport for resetting mobs in normal instances too?
its really annoying


Why would I do that?

If you're having problems with something that is working you should make the bug report, not someone else.


omg calm down, i justed asked if u opened one yet

Re: Garr broken

PostPosted: Sun Aug 16, 2015 9:42 am
by Bioness
Use the search function then.

For the Garr report since it was specific to him I searched both "reset" and "Garr" before making the report. Search anything that make pertain to your problem and if you don't find it, make a new report.