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Feedback: Alterac Valley (not fun)

PostPosted: Mon Aug 17, 2015 9:50 pm
by Glas
Its not fun getting one shot by:

Mine layers patrolling a long way and one shotting everyone.
Mines you walk left right boom dead, one shotting everyone.
NPCs in the middle boom dead, one shotting everyone.
(This is a very primitive way of thinking a game like this is fun)


i dont know, i hope people are aware that one shotting isnt fun and a game is supposed to be fun.

You dont fix this buy decreasing dmg. Change location. Change patrol way etc.

This is a failure. NPCs are winning this game not Horde nor Alliance.
You as a Programmer have the power to put strong NPCs and Objects to make players not able to win this game. Well you are good in this. But you miss the point: The game is supposed to be fun. Like Blizzard designer said they can make Onyxia cleave for 1 billion, easy. But its not fun son.

All these sources that one shots you shapes both alliance and horde groups to a big zerg group and nobody can move away to make progresss because those areas are one shotting areas. You clearly set your own AV up here, completly different from anything else i experienced.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Mon Aug 17, 2015 10:01 pm
by Keftenk
So, stay on the road? Derp.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Mon Aug 17, 2015 10:06 pm
by Robotron
Go back to retail.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Mon Aug 17, 2015 10:08 pm
by AverageJoe
Vanilla is where the men are separated from the boys.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Mon Aug 17, 2015 10:12 pm
by Robotron
Actually, raiding level 60 Naxx when my guild was transitioning to from Kara/Gruul/Mag to Tier 5 (SSC/TK) way back in 2007--even at level 70 in mostly T4 epics--changed the way I approached raiding. The pinnacle Vanilla raid blew my mind and was one of the big things that molded me into a pretty damn good raider for years.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Mon Aug 17, 2015 11:09 pm
by Norjak
This is pre-nerf AV, no? Go play post-nerf if you dont like it.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Mon Aug 17, 2015 11:46 pm
by pmizz
It makes sense why epics were awarded for exalted.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Tue Aug 18, 2015 1:44 am
by Xylon666Darkstar
Makes sense to me. Also, finding the mine path is not hard through trial and error.

Too hard? Use the road. NPC's? Coordinate supported wolves w/ offensive push.

Of course if your team has no tanks/assertive tanks, you're fucked regardless.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Tue Aug 18, 2015 3:58 am
by Hammersplat
Xylon666Darkstar wrote:Makes sense to me. Also, finding the mine path is not hard through trial and error.
.


In this version of AV you don't go near that mine layer. Stay at the bridge, buy lots of alcohol, troll the lowbies by saying Korrak is up. Brag about how long your AV has been going.

Re: Feedback: Alterac Valley (not fun)

PostPosted: Tue Aug 18, 2015 4:38 am
by Xylon666Darkstar
No one said anything about finding the path to the mine layer. :P