The Shortest Path wrote:Skinning is not even remotely a money-maker with the single exception of Devilsaur Leather, and good luck ever getting the tag on one of those if you aren't a hunter/shaman with a pet or totem sitting on top of the spawn point 24/7.
Seems really to be the theme on every open-world money-making technique. Spose that's the struggle of a 7k+ pop on a game designed for less than half of that.
To compound that, I've got a typical day job so my hours are pretty limited to primetime [though I'm on US East Coast, so towards the later half of the night, perhaps those farm spots would be less contested.]
And on top of all that I'm a warrior, so soloing DM is out. I've always enjoyed Hunters though, so perhaps leveling an alt to run DM will be my best option at the end of the day. But that'll take *at least* 150 hours. Hours I could spend farming/building up another profe.... Oh wait. That actually seems to be the best option.
Though now that I think about it, aren't healers in a similar boat? Obviously splitting reduces the efficacy in half, but couldn't I team up with a pocket healer to farm certain elites/dungeons? Wouldn't 200 hours of that be better than leveling up a Hunter and sinking 50 hours into DM farming?