DM East is Destroying the Economy

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DM East is Destroying the Economy

by primal2k15 » Thu Aug 27, 2015 7:26 am

All I keep hearing is how hunters destroyed the economy with DM north farming. How about mages/paladin/priests?

They can make 50-60g per hour farming plants in DM East(mostly through vendor) now lets say you are a chinese gold farmer and you decide to scale it up so you use 3 mages.

5 runs = 15-20 minutes
5 runs = 50-60g
15 runs = 45-60 minutes
15 runs = 150-180g

70-80% of that gold is from vendor loot. How is this acceptable if DM north tribute farming isn't?
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Re: DM East is Destroying the Economy

by stimz » Thu Aug 27, 2015 7:28 am

Hunters did destroy the economy. I'm sure you noticed how bad it is now that it's fixed and you didn't have the foresight to hold onto more of the gold you farmed.
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Re: DM East is Destroying the Economy

by Aunstic » Thu Aug 27, 2015 7:28 am

Hunters can still farm DM Tribute with Cho. Keep this shit to one thread: https://forum.nostalrius.org/viewtopic.php?f=5&t=19644

P.S. Stop throwing in 3 mages when only 1 mage is required. You're throwing around bullshit stats because you're a hunter. Fuck right off.
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Re: DM East is Destroying the Economy

by primal2k15 » Thu Aug 27, 2015 7:37 am

I dont think it's necessary to resort to rude and excessive language to get our points across.

Either way my point still stands firm that mages can make more gold than any other class in the game currently if they multiply. I dont believe this is fair to any normal player on this server.

Let me give you an example here: https://forum.nostalrius.org/viewtopic.php?f=45&t=19920

As you see this guy wants to use multiple mages to farm DM East "excessively"
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Re: DM East is Destroying the Economy

by Doofoos » Thu Aug 27, 2015 7:40 am

I have no idea what are you talking about.
For a single druid farming 4 flowers packs per cd in the DM:E forest its ~5-8g per run (after all calculations and herbs ah price included). So ~7g*5=~35g per 30minutes of work, then 30minutes of logout because 5resets per hour.
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Re: DM East is Destroying the Economy

by primal2k15 » Thu Aug 27, 2015 7:44 am

I am not talking about druids or 4 flower packs. I am talking about mages and all the flower packs.

It does not take a mage 30 minutes to farm this. It takes 15-20 minutes max for a fast one.
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Re: DM East is Destroying the Economy

by Ohr » Thu Aug 27, 2015 7:46 am

What a moron, telling people he'll be farming with dual accounts. I already know my next spot to farm insane amounts but I aint tellin no one in fear of it getting "fixed" again.
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Re: DM East is Destroying the Economy

by Cronotrigger » Thu Aug 27, 2015 8:04 am

Ohr wrote:What a moron, telling people he'll be farming with dual accounts. I already know my next spot to farm insane amounts but I aint tellin no one in fear of it getting "fixed" again.


I dont know if theohr is your in game name but people just have to do /who and find out where you gonna farm and get an idea what you are farming for gold. Regardless, happy hunting :)
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Re: DM East is Destroying the Economy

by Aunstic » Thu Aug 27, 2015 8:06 am

primal2k15 wrote:I dont think it's necessary to resort to rude and excessive language to get our points across.

Either way my point still stands firm that mages can make more gold than any other class in the game currently if they multiply. I dont believe this is fair to any normal player on this server.

Let me give you an example here: https://forum.nostalrius.org/viewtopic.php?f=45&t=19920

As you see this guy wants to use multiple mages to farm DM East "excessively"

Not everyone is going to level more than 1 mage when 1 is good enough gold. Also, factoring in the time if he isn't multiboxing on separate accounts... it's not worth it since the 5 instance resets per hour would be up before his 5th run on his second mage. What you're doing is maximizing profit with your math by exhausting all 5 runs on both toons per hour which isn't possible without multiboxing. Since multiboxing is a bannable offense, you can throw this out the window since that's a problem for GMs to handle.

If you want some math to all of this I can give you a rough average on it which is still not compared to hunters making 100g+/hr according to Ohr's recent post in the hunter section.

Vendor trash (includes living essence since the market is shit) per 5 runs: ~35g*
At least 3 greens have dropped which equal roughly 1g10s: 3g30s
Dreamfoil average AH price per stack (under ONE HALF OF A STACK per 5 runs): 11g-14g per full stack (Horde), half stack 5.5g-7g
Sungrass ain't worth shit, Gromsblood is around 10g per stack which we don't receive a full stack of that either. Swiftthistle is bullshit too. Fadeleaf is more bullshit than Swiftthistle.
*we barely get full stacks of the junk items since they come in stacks of 40 which sell for like 4g per stack. The common items sell for 40 silver per stack in stacks of 10 and we receive about 3-6 stacks of those every 5 runs.

So 1 mage receives at least 38g30s every 5 runs. Include the half stack of dreamfoil and make it around 42g I guess.

We're killing the market by receiving under half a stack of herbs every 5 runs right? Nah. It takes at least 3 hours to get 3/4 of any herb stack. You're lucky if you receive a full stack of any high level herb within 10 runs.

This is coming from a mage who has over 25k whip lasher kills and kills 7 whip lashers * 6 packs per run. Not all of the whip lashers are looted too. It's hit or miss. Some packs may have 1 whip lasher, the next pack can have all of them, and the next 2 packs can have 0 items gained.

2 mages farming it don't make over 90g/hour. If you have separate accounts, not mulitboxing, and trying to minimize time spent while getting all 6 packs every run, you're looking at 8-9 consecutive runs before the first mage can go back to farming DM E. The 2nd mage has 1-2 runs left and if you do those, then you're overlapping what should be maximize profit by consuming all runs.

And if you think traveler's backpacks are common, you're dead wrong. We get lucky and get 1-2 every 80 runs. Maybe more, maybe less. I had 1 blue and 2 epics drop in 25k kills. Hammer of the Northern Wind is absolute garbage D/E material and the other one was that Fiery Axe on the epic bit. Don't remember the blue, but it was worth 15g on the AH.

We don't make that much.

This is as friendly as you're going to get because people will dismiss this point entirely and argue it isn't true while they play any class that isn't a mage. I'm tired of it because 30 more threads on this point will make whip lashers as elites with 10k hp per which renders the courtyard as bullshit material to walk past when you're trying to go through it even with a 5-man.

If you want to change whip lashers, you're going to fuck over people who want to get past the walkway to get to the fucking last boss of DM E. Removing loot from the table is even more bullshit because then the mages will complain about Ohr solo'ing instances and reduce loot in all the shit he farms.

Catch 22. I'm done. I'll quote this post every time I see it fitting a reply within this topic.
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Re: DM East is Destroying the Economy

by varjopuoli » Thu Aug 27, 2015 8:25 am

They destroy economy? think twice..
total players are 6-7k online and alliance and horde characters are somewhere 50/50 so theres like 3-3.5k each side players playing, and im sure theres couple thousands farming every kind stuff and just minority ppl who actualy is farming DM, to ruin economy you need maybe MANY thousands golds in each day and couple hundred players gdoing that, so then theres just too much money on to handle. Devs will look this somekind problem in time but right now, theres nothing to worry about breaking economy..
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