Contributing to development

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Contributing to development

by Wynde » Sun Aug 30, 2015 11:13 pm

Hey

Is Nostalrius based on TrinityCore? If so, do you still pull in changes from their public repository as bugs get fixed? Just want to know if it's possible to contribute to the development of Nost.
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Re: Contributing to development

by Wynde » Wed Sep 02, 2015 7:40 am

I don't like bumping, but I did anyway. Sorry.

I assume Nostalrius is a fork off of some open source emulator, such as mangos - but that is now kept closed source to prevent others from setting up competitors. With this in mind, do you accept help from the community with resolving bugs from the bugtracker? I am sure there are untapped developer resources in this rather large private server community.
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Re: Contributing to development

by mike1097 » Wed Sep 02, 2015 10:41 am

TrinityCore has nothint to do with 1.12.1 from Nostalrius.
They often said that they developed everything on their own.
Maybe they are based on Mangos when they've started but I guarantee that you would not see anything of this anymore at this point of developmemt.

Just enjoy the brilliant work of this guys.
Love Nostalrius
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Re: Contributing to development

by dusky » Wed Sep 02, 2015 10:44 am

mike1097 wrote:TrinityCore has nothint to do with 1.12.1 from Nostalrius.
They often said that they developed everything on their own.
Maybe they are based on Mangos when they've started but I guarantee that you would not see anything of this anymore at this point of developmemt.

Just enjoy the brilliant work of this guys.
Love Nostalrius


you clearly havent seen how broken bwl is on ptr :lol:
and btw according to the new timeline it should come out this month.
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Re: Contributing to development

by mike1097 » Wed Sep 02, 2015 10:49 am

Ever tried to set up a working core?
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Re: Contributing to development

by Wynde » Wed Sep 02, 2015 11:21 am

mike1097 wrote:Maybe they are based on Mangos when they've started but I guarantee that you would not see anything of this anymore at this point of developmemt.


I highly doubt this, but that said there's no doubt they have put a lot of effort in to improving it
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Re: Contributing to development

by zerf » Wed Sep 02, 2015 1:54 pm

All of the 1.12 projects are based on the same core - mangos zero. There were some attempts of backporting Trinity to 1.12, but mangos was simply the better option. Of course there are parts that have been rewritten/changed, for example pathfinding, most of dungeon/raid scripts, plus heavy performance improvements.

Can't contribute directly, but if you see a bug on this server that originates from mangos zero code, fix it in origin repo and give a link to devs ;)
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Re: Contributing to development

by AverageJoe » Wed Sep 02, 2015 10:48 pm

You could try asking the specifics from Daemon. He posts a lot about the dev side of Nost.
https://forum.nostalrius.org/memberlist ... rofile&u=2
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Re: Contributing to development

by hypzo » Tue Sep 22, 2015 9:39 am

Any updates concerning this topic, is it possible browse some code and or contribute?
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