Same ring - different stats?

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Same ring - different stats?

by gotmilk0112 » Mon Sep 14, 2015 4:58 am

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How'd this happen? They're both "Emperor's Seal of the Whale", but one of them has +1 spirit and stamina.
knotic wrote:wait this is 2015. blizzard didnt do this in 2015. year is non-blizzlike omg omg
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Re: Same ring - different stats?

by Robotron » Mon Sep 14, 2015 5:27 am

"of the" items have stat variance.
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Re: Same ring - different stats?

by Shmooglavoue » Mon Sep 14, 2015 5:30 am

This is just a guess, since I'm honestly not sure, but I think it's got to do with the randomizing algorithm for the "of the" items. Probably, somewhere in there, there's a calculation that has the stats measured for the item level, and in this one's particular case it would've landed on something like "stat=10.5" with the computer having a random chance of rounding it up or down.

Don't take my word for it though, I'm just guessing. I haven't rooted around the game files, nor do I have much programming knowledge, so anyone with more in-depth knowledge on this feel free to correct me.
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Re: Same ring - different stats?

by dji200 » Mon Sep 14, 2015 5:32 am

Just like green items with random stats they may differ, usually by 1 stat.

For example lets take green level 41, "Gossamers Gloves of the Whale" (spirit + stamina)
It comes with 9-10 stamina + 9-10 sprit. So it could be:

[9sta]+[10spi]
[10sta]+[9spi]
[9sta]+[9spi]
[10sta]+[10spi]

This should be true for most items with random stats.
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