Same ring - different stats?

Posted:
Mon Sep 14, 2015 4:58 am
by gotmilk0112

How'd this happen? They're both "Emperor's Seal of the Whale", but one of them has +1 spirit and stamina.
Re: Same ring - different stats?

Posted:
Mon Sep 14, 2015 5:27 am
by Robotron
"of the" items have stat variance.
Re: Same ring - different stats?

Posted:
Mon Sep 14, 2015 5:30 am
by Shmooglavoue
This is just a guess, since I'm honestly not sure, but I think it's got to do with the randomizing algorithm for the "of the" items. Probably, somewhere in there, there's a calculation that has the stats measured for the item level, and in this one's particular case it would've landed on something like "stat=10.5" with the computer having a random chance of rounding it up or down.
Don't take my word for it though, I'm just guessing. I haven't rooted around the game files, nor do I have much programming knowledge, so anyone with more in-depth knowledge on this feel free to correct me.
Re: Same ring - different stats?

Posted:
Mon Sep 14, 2015 5:32 am
by dji200
Just like green items with random stats they may differ, usually by 1 stat.
For example lets take green level 41, "Gossamers Gloves of the Whale" (spirit + stamina)
It comes with 9-10 stamina + 9-10 sprit. So it could be:
[9sta]+[10spi]
[10sta]+[9spi]
[9sta]+[9spi]
[10sta]+[10spi]
This should be true for most items with random stats.