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Industrial level farming

PostPosted: Tue Sep 15, 2015 8:07 pm
by Garneet
Ok with the new banns on the miners no one that are farming anything is safe sins they where aperantly banned for "industrial level" of farming. This meens that ppl that are farming dm east 24/7 are not safe cuz it can be considered as "industrial level" and so on. This is even more retarded then the crap admins pulled on av release. Get your shit togheter admins, we dont want a new feenix here

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 8:08 pm
by SnowFlakes
Garneet banned for industrial level enchanting

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 8:10 pm
by Setup
I wonder if "industrial level" auction house farming is acceptable.

It's like living in an Ayn Rand novel, heh.

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 8:23 pm
by DeeMarie
Problem with Nos, no one knows. Run Mara too many times = ban? Camp herb locations = ban? Try to farm for your guild...

But hey it's a free server!

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 8:24 pm
by varth
make sure to post every single thing you do to farm to make sure you won't be banned, can't be too careful with all this playtime we have sunk into this

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 9:57 pm
by slayde
I have a bank alt with a decent stockpile if raid mats and enchanting mats, is this considered industrial farming?

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 10:18 pm
by gotmilk0112
Really fucking dumb tbh. Noticing that the mine nodes respawn every 45 minutes is not an exploit. And claiming that the ban was because of "industrial level" is even more fucktarded, I mean...banning players for farming more than others? what the actual fuck

Herb/mine nodes were exactly like this on Feenix too: they'd respawn exactly on a 7min 30sec timer, and I used that knowledge to effectively farm nightmare vine and mana thistle, because they'd keep respawning in the same exact spots on that exact timer.

That's not exploiting a bug. If learning the respawn timers of herbs is considered "exploiting", then by that logic, knowing the time when your 5-dungeon lockout resets is also "exploiting".

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 10:20 pm
by Orc_Hunter
Why don't they completely randomize node spawns? That would fix camping nodes.

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 10:23 pm
by sidesprang
Orc_Hunter wrote:Why don't they completely randomize node spawns? That would fix camping nodes.


Cause that would be the common sense way to fix stuff, it don't work like that here.

Re: Industrial level farming

PostPosted: Tue Sep 15, 2015 10:24 pm
by Voltog
The ban was regarding an exploit which was abused on a "industrial level" which really means they abused it alot and intentionally, the wording could have been abit better.

And no the ban is not due to the spawn time of the nodes.

Best regards, GM team.