Alliance AV guide since patch
Posted: Thu Oct 08, 2015 5:41 am
The new patch brought about new AV bugs that change the dynamic considerably for alliance. Lets look at some points.
Point #1. IB is now nearly unbreakable near the galv area, so tower and GY and npcs should be tanked and dealt with because galv yelling signals horde roleplayers to come defend for what they call "fun"
Point #2. If you are being held at IB by roleplayers and cant take the gy or kill anything, GO BACK AND RECAP EVERYTHING that their fvcking 5-7 man offense has capped. Then proceed to farm at bridge.
Point #3. The entire horde strategy is the same as it was before. Stealth cap and prolong the game to scare away good players with high ranks and take advantage of people who don't care. Caring is the only thing that counters the horde teams. You don't need to be good, you just have to care enough to recap a bunker that HAS ALL OF OUR NPCS ALIVE IN IT. If they are stopping your O at any point you should not keep feeding and go MASS recap your bunkers. React to any stealth cap INSTANTLY because i will bet you everything I own that all the NPCS in that bunker are alive.
Point#4. If you pass IB you win the game if done so in a timely fashion. If you are stopped or stalled by roleplayers go full turtle mode until they suffer the same way and learn their place.
Point #1. IB is now nearly unbreakable near the galv area, so tower and GY and npcs should be tanked and dealt with because galv yelling signals horde roleplayers to come defend for what they call "fun"
Point #2. If you are being held at IB by roleplayers and cant take the gy or kill anything, GO BACK AND RECAP EVERYTHING that their fvcking 5-7 man offense has capped. Then proceed to farm at bridge.
Point #3. The entire horde strategy is the same as it was before. Stealth cap and prolong the game to scare away good players with high ranks and take advantage of people who don't care. Caring is the only thing that counters the horde teams. You don't need to be good, you just have to care enough to recap a bunker that HAS ALL OF OUR NPCS ALIVE IN IT. If they are stopping your O at any point you should not keep feeding and go MASS recap your bunkers. React to any stealth cap INSTANTLY because i will bet you everything I own that all the NPCS in that bunker are alive.
Point#4. If you pass IB you win the game if done so in a timely fashion. If you are stopped or stalled by roleplayers go full turtle mode until they suffer the same way and learn their place.