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Mass disconnects/kicks

PostPosted: Sat Mar 07, 2015 9:55 pm
by Nivesky
Maybe I haven't looked hard enough but I haven't found another thread about these mass disconnects myself and others have been experiencing in game.

Happens about 3-5 times per day, takes a few tries to log back in, but it's quite an annoyance when you're in the middle of something (battlegrounds, dungeon, etc.).

Hoping this gets resolved soon. Post here if you've experienced this issue too.

Re: Mass disconnects/kicks

PostPosted: Sat Mar 07, 2015 10:39 pm
by Szabinger
Well, the whole server could post here, since everyone gets disconnected when the server crashed. But it's true, that it's annoying, and honestly, it reminds me of ED. The same 3-5 dc with rollback happened every day.

Re: Mass disconnects/kicks

PostPosted: Sat Mar 07, 2015 10:48 pm
by Daemon
Hi,
Basically, these disconnects happen when the server does something wrong. At some point, the server is aware that there was mistake, and prefers to start from scratch than going on with corrupted memory.
When a crash happens, we get some information regarding what exactly went wrong, we investigate to find how it happens, and we finally fix the mistake.
Server stability should improve with time, as we fix the crash sources one by one.

Re: Mass disconnects/kicks

PostPosted: Sat Mar 07, 2015 11:53 pm
by JimboPete
Daemon wrote:Hi,
Basically, these disconnects happen when the server does something wrong. At some point, the server is aware that there was mistake, and prefers to start from scratch than going on with corrupted memory.
When a crash happens, we get some information regarding what exactly went wrong, we investigate to find how it happens, and we finally fix the mistake.
Server stability should improve with time, as we fix the crash sources one by one.


Your response time to crashes and the fixes is really impressive.

good shit.

Re: Mass disconnects/kicks

PostPosted: Sun Mar 08, 2015 5:20 am
by Nivesky
Daemon wrote:Hi,
Basically, these disconnects happen when the server does something wrong. At some point, the server is aware that there was mistake, and prefers to start from scratch than going on with corrupted memory.
When a crash happens, we get some information regarding what exactly went wrong, we investigate to find how it happens, and we finally fix the mistake.
Server stability should improve with time, as we fix the crash sources one by one.


Good to know that the server devs knows what's actually going on when a server crashes and that it's fixable!

Loving the server so far - keep up the great work!