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Content progression and bugfixing

PostPosted: Thu Mar 19, 2015 11:27 pm
by maos
Hello!

I hope this hasn't been brought up a million times already, but even if it has, I think it has to be mentioned yet again.

There are several bugs with each class that needs to be focused on, and with every fix there seems to be a new bug that has to be handled (I heard VW threat was nerfed into oblivion with the recent patch).

There are also still bugs with looting and mobs despawning before you have a chance to loot them.

This brings me to what I wanted to talk about. Why should a server that's already great cater to an incredibly small minority before solving major issues 99% of the community are experiencing?

It seems insane to release BWL in 2 months, when only one guild has cleared MC, and we only have 3 guilds who killed any boss at all in the instance. Why not make it 3,5 or 4 months? Why the rush?
Everyone who's in Grizzly (I hope that's the name of the guild, sorry if it isn't!) already mentioned in the PvE progression thread that BWL content will be cleared in a day or two when it's released as well, so what's the point of releasing it so soon after MC was cleared?

If content is being released in this tempo this will soon be just another server with guilds in T2,5-gear and a majority of the server struggling with bugged class skills or level 56 quests not working as intended.

Can't we instead make a deal? Once every class bug has been fixed, you start looking at releasing BWL?

Sorry if this was hard to read. I'm not sober, and I tried my best not to offend anyone.
Major props to Grizzly for clearing MC so fast, but please understand that this server isn't about you, it's about the other 10,000 trying to have a good time. =)

Best Regards,
maos/Xendurom/David

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:15 am
by Zodish
I agree it is a bit disheartning that raid contend is already being cleared. I had hoped that the "hardcore progression nolife tryhard people" would be met with a more steap wall to stop them from running rampant.

I see no reason why Molten Core should be open from day1, why not have it open a month or so after launch ?
It just seems silly to cater for the 0,5 -1% people who were willing to give up sleep and work for a week to sprint into Molten Core.

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:26 am
by Elaith
The raid content isn't hard that's the thing, Mc in particular is exceptionally easy and the majority of the hardcore guilds have done this content over and over and over again. There is no challenge left in the 1st few raids - from what I gather I think folks are hopin for a working, functional and complete Naxx raid (haha). The 1.4 stuff Nos launched with was just a gimmick, and has no impact on hard MC is. Maybe the devs were hoping it would be - who knows, naive if they did - and it would give them time to work on the problems with the later raids.

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:32 am
by Elaith
In addition why does it matter to u how fast 'nolifer' guilds clear content? How does it impact you?

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:35 am
by sidesprang
Stuff / classes will never be bugfree, so waiting for that is not good. But I agree 2 months for each content is to fast. Not only will BWL be cleared in a day, AQ will be cleared really fast aswell (maybe not first day if you only have 4 months of MC / 2 months of BWL gear) but it deffo wont take long.

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:36 am
by Jackyy
Elaith wrote:In addition why does it matter to u how fast 'nolifer' guilds clear content? How does it impact you?



it does since the server progression (later raids, removal of the "old" epic mounts, change of item stats etc..) is based on progression.

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:41 am
by Elaith
Item stats mean nothing , 1.4 stats have zero bearing on hard the content is. Pre 1.4 mounts who actually cares about these? Practically no one

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:42 am
by Szabinger
Yea my personal problem is, that the servers dungeon release progression is based on the nolifer hc raiders progression.

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:44 am
by Jackyy
Elaith wrote:Item stats mean nothing , 1.4 stats have zero bearing on hard the content is. Pre 1.4 mounts who actually cares about these? Practically no one


well i care so much about the old epic mount that i grinded 40 gold on lvl 25.

now i got 60g more to grind hopefully i get it b4 it get removed

Re: Content progression and bugfixing

PostPosted: Fri Mar 20, 2015 11:45 am
by Elaith
And? The hardcore pride themselves on how fast they clear content. If u don't like it maybe it's not the place for you