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Respec cost cap
Posted:
Thu Nov 06, 2014 12:38 am
by Teppaz
Kronos is doing a custon 10g cap on the respec cost, instead of 50g.
How will it be here?
This is a major selling point, as it's crippling people wanting to do both pve and pvp, and for hybrid class that would like to respec often. And you need pvp for an healthy server.
Of course, the overall quality of both servers will be a factor in people's decision to stick with one, but if I had to choose between two similar servers, the one with a 10g respec cap would be the easy decision.
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 7:53 am
by cardk
I'd prefer it blizzlike as opposed to "easy" to be honest. If the respecc cost is 50g, you'd have to prioritize what you're doing.
Besides, everyone here have been crying for blizzlike, and 10g respecc is not blizzlike. If the cost of respecc is reduced, more gold will be around, and that will affect other aspects of the game. Leave it as it is supposed to be.
Kish
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 7:56 am
by Jeniaxx
Teppaz wrote:Kronos is doing (...)
What I can tell is Nostalrius never aimed at being a Kronos-bis so please do not start with "Kronos does this and that so Nostalrius must do it too" so then everyone will do it with all the servers they know ...
I let the staff giving you a more accurate reply (if this has been decided yet, which I don't know) but if you know Kronos well, you may know that this server shuts down once and sometimes twice a year, deleting all the characters on, which does not allow you to get a proper vanilla experience and pissing off their own players so for that reason, I will undoubtely choose Nostalrius.
Cheers
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 11:53 am
by Drain
There's nothing wrong with it being at 50. It takes 10 or so respecs to get it that high and that's not hard to make back at max level. Kronos is giving it a very low cap, which means it won't really cost anything for max level characters, who will respec on a whim everyday to PvP or raid. They will also have economy issues later down the road. The reason it costed gold in the first place is so that you aren't doing it all the time without consequence and so that you aren't respeccing everyday to maximize whatever task is at hand(BGs, farming, raids). But it also decayed back down below 50 if you went long enough without doing it. Blizzard eventually put a decay timer on it, which should be in effect by the end of Classic. You may hate things like expensive respec fees and repair bills, the complaining players sure did, but it kept the economy under control. Classic+BC had the most stable economies. It also encouraged rolling up another character to perform another role.
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 12:01 pm
by balsh
they should leave it at 50. Respecing was a pretty big deal back then it was part of the game.
Also it would be unfair to see full pve premade in bgs with pvp specs everynight after raid beating the poor guys who will only do pvp
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 1:17 pm
by Letalis
Sometimes, when I read these responses, I like to sit and play with the thought that maybe the people that write these comments are actually not people, but ostriches. Because they do have one thing in common with ostriches:What Kronos is doing is a very smart solution to something that will, inevitably, be a problem, since x1 server, low PvP activity. If you have any delusions what so ever about how important a healthy PvP community is for a server, then this is where you should stop reading, as your opinion is no longer relevant to this discussion and it is clear that the servers best is not what you have in mind, but rather the obsession of preservation of your biased beliefs.
The PvP side is just as important as the PvE side, yet it's always the minority on these PvE oriented servers. What Kronos is doing is providing a extra pipeline to fuel the PvP community with; PvE'rs that love PvP. Almost like the Crossfire technology. A very smart move by Kronos to make one side of the Community effortlessly fuel the activity of the other - while the same resource that provide that activity (PvE players) are having fun.
Whether or not the cost is "easily get back" at 60 or not is completely irrelevant. This respec cost affects, by a large majority, the PvE'ers that want to PvP between raids. We all make gold differently - Yet if a person needs to farm gold/mats/consumables for the next raid, week after week, wants to PvP, thus improving the quality of the community, it is no more then fair that we do what we can to make that happen. And if that is to take down the respec cost from 50 gold to 45 gold, 2 silver or 10 copper, then do right by your community and get it done.
I agree that people shouldn't think that we need to follow Kronos' lead - that much is true, but to not recognize the intellectual reasoning behind each decision and see the rights and wrongs of it - is ignorant and can do no less then harm you, or in this case, us. Often we are defined by others - this statement holds true in this specific context.
Stop obsessing about what Blizzlike is. Understand this one simple fact; Blizzlike was tuned to work for 40.000 people, not 2-4k. Act according to this truth and learn to put your own personal bias aside in order to do what is right - not for your selfish ideals, but for the community your existence and your decisions, as well as your words, are impacting.Let
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 1:41 pm
by balsh
y and let's add dungeon finder and every other conveniences wow xpac added too.
what's the point of having to move your ass to dungeon on a low pop server when the world will be empty and you're not likely to meet much ppl anyway.
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 2:13 pm
by NerZhulen
In my noobish honest opinion, respec should be free of charge !
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 2:28 pm
by Switchblade
I do not want to see the respect cost set to zero, but maybe it could be lowered a little bit, since we'll be playing on private server and not a real old realm.
It could be more convenient, I guess.
otherwise it doesn't bother me if the respec cost was 100% vanilla like.
Re: Respec cost cap
Posted:
Thu Nov 06, 2014 2:40 pm
by Drain
balsh wrote:y and let's add dungeon finder and every other conveniences wow xpac added too.
what's the point of having to move your ass to dungeon on a low pop server when the world will be empty and you're not likely to meet much ppl anyway.
If you want to have all the conveniences Blizzard put in like Dungeon Finder teleport, you may as well play retail.