Questions to the dev team / Open debate
Posted: Sun Feb 08, 2015 10:00 am
Hi - you can scroll down to the bold section for the questions if you can't be arsed to read the intro.
Some of you might know me, some of you might not. I was semi-known in various older communities (ownedcore, mmowned, nogg-aholic) under several different names ( spzatt being one of them ).
I have played WoW since shortly after it was released in Europe ( I also played on the US servers before the game came to Europe ) and vanilla WoW might not be one of the best games I have played, but I can guarantee you that it has given me the best gaming experiences I have ever had and memories for life.
People have different reasons for playing on oldschool servers, some ( like me ) want to relive older memories and take back the fun we lost when TBC/WoTLK was released. I quit wow shortly before WoTLK was released and have never spent more than a few hours ingame since then. Some of you just want the free fun.
I stumbled upon Nostalrius a year ago or so and I didn't see much updates coming out of their YouTube so I thought the project died out - a few months ago I started playing on Emerald Dream and I was told that Nostalrius is close to launch by a friend at ED.
One of the biggest problems with Emerald Dream is the dev teams/GM's hostility towards their players, it takes forever for them to fix bugs, they do not help you with quests that has been game-breaking ( for years!! ) and when you request help, it takes them HOURS to answer tickets and in most cases you are referred to their bug tracker or their forum for "community support" - even when asking for help in situations where only GM's can help you.
My first contribution to the Nostralrius project was the hack session. The session started 1hr 26 minutes late which was not a good first impression ( not a big deal, but I like things being on time ) but after the server opened, I was greeted by gamemasters and instructed on when to start hacking. The session resulted in me giving away previously undetected hacks (on ANY 1.12 private server) which is now detected on Nostalrius due to the excellent work from the dev team ( they patched the server while we were playing and did a reboot, hack was detected and fixed within 20 minutes, impressive work ) - The GM's were friendly and thanked me for my contribution.
After the hack test I tried getting in contact with the dev team for further questions about the hack session - I have compiled a list of 63 offsets for warden to scan on which I think is DOUBLE of what Nostralrius list currently is today - I tried emailing, PMing on the forums and contacting GMs ingame. Email: no response. Forum PM: No response.
In-game: I was told that Maev ( the cool GM from the hack session that seemed to be the guy in charge ) was not available and that I should submit my list via the bug tracker. I did, I also sent it by email and there hasn't been any response yet.
One would assume that this list would be of huge value to the dev team, as it ( probably ) detects 63 cheats versus Nostalrius' 30-something cheats. I'm not asking for gold and glory here - but a simple thank you would be nice.
The point is that Nostalrius claims to have a rather large dev team - I've only been in contact with two of them. They are hard to reach on the forums. They don't answer their emails and when the test sessions ( which I will get back to ) are ongoing - there's very few of them available in-game. I think a larger community presence is needed, especially when you are so close to launch.
I've only been here for a few weeks and trust me I am not complaining - I just want the best for this server. It's the most promising project I have seen so far and the community around it seems great, there's lots of friendly people and the feeling on the test sessions brings back memories, which is a good thing.
To make sure my time ( and others ) time invested in server will not be in vain, I ask the following questions:
1. If the server is quite close to launch ( rumors say 10th, 11th or 12th, which is just a few days from now ) - Why hasn't there been an announcement yet? We need hype for this server to survive. One of the biggest killers of private servers today is not just buggy servers, but activity. A lot of active players is necessary for the servers survival.
2. Why are the test sessions time-limited? This is one of the weirdest things I have come across so far. People are literally complaining that they can't finish the raids because of the time limitations. The timing is also quite bad, especially for European people. Vanilla raids took hours and even days to finish. When the test sessions start at 21:00 you only have a few good hours before most people have to go to bed because they have work the day after.
Limiting the test session makes very little sense to me as it severely limits the amount of testing that can be done.
3. What's the dev teams/GM's policy on helping players once the server launches?
As previously said, Emerald Dreams' policy is a "fuck you" when it comes to helping their players. This question was roughly answered in the hack session when I asked more specifically about quests. I asked "If I find a buggest quest which I cannot complete - what do you do?" and their answer was "Hopefully you won't be having this problem because we fix bugged quests rather quick" - This didn't actually answer my question. If I am doing a speedrun to 60 ( which I plan on ) - a bugged quest will severely disrupt my routine. I'm not asking you to stand by my side while I level and hold my hand - I just want them to elaborate further on this question.
I'll probably update this list once I have gotten some input from other users on this forum.
TL;DR: pls make this server the best
Some of you might know me, some of you might not. I was semi-known in various older communities (ownedcore, mmowned, nogg-aholic) under several different names ( spzatt being one of them ).
I have played WoW since shortly after it was released in Europe ( I also played on the US servers before the game came to Europe ) and vanilla WoW might not be one of the best games I have played, but I can guarantee you that it has given me the best gaming experiences I have ever had and memories for life.
People have different reasons for playing on oldschool servers, some ( like me ) want to relive older memories and take back the fun we lost when TBC/WoTLK was released. I quit wow shortly before WoTLK was released and have never spent more than a few hours ingame since then. Some of you just want the free fun.
I stumbled upon Nostalrius a year ago or so and I didn't see much updates coming out of their YouTube so I thought the project died out - a few months ago I started playing on Emerald Dream and I was told that Nostalrius is close to launch by a friend at ED.
One of the biggest problems with Emerald Dream is the dev teams/GM's hostility towards their players, it takes forever for them to fix bugs, they do not help you with quests that has been game-breaking ( for years!! ) and when you request help, it takes them HOURS to answer tickets and in most cases you are referred to their bug tracker or their forum for "community support" - even when asking for help in situations where only GM's can help you.
My first contribution to the Nostralrius project was the hack session. The session started 1hr 26 minutes late which was not a good first impression ( not a big deal, but I like things being on time ) but after the server opened, I was greeted by gamemasters and instructed on when to start hacking. The session resulted in me giving away previously undetected hacks (on ANY 1.12 private server) which is now detected on Nostalrius due to the excellent work from the dev team ( they patched the server while we were playing and did a reboot, hack was detected and fixed within 20 minutes, impressive work ) - The GM's were friendly and thanked me for my contribution.
After the hack test I tried getting in contact with the dev team for further questions about the hack session - I have compiled a list of 63 offsets for warden to scan on which I think is DOUBLE of what Nostralrius list currently is today - I tried emailing, PMing on the forums and contacting GMs ingame. Email: no response. Forum PM: No response.
In-game: I was told that Maev ( the cool GM from the hack session that seemed to be the guy in charge ) was not available and that I should submit my list via the bug tracker. I did, I also sent it by email and there hasn't been any response yet.
One would assume that this list would be of huge value to the dev team, as it ( probably ) detects 63 cheats versus Nostalrius' 30-something cheats. I'm not asking for gold and glory here - but a simple thank you would be nice.
The point is that Nostalrius claims to have a rather large dev team - I've only been in contact with two of them. They are hard to reach on the forums. They don't answer their emails and when the test sessions ( which I will get back to ) are ongoing - there's very few of them available in-game. I think a larger community presence is needed, especially when you are so close to launch.
I've only been here for a few weeks and trust me I am not complaining - I just want the best for this server. It's the most promising project I have seen so far and the community around it seems great, there's lots of friendly people and the feeling on the test sessions brings back memories, which is a good thing.
To make sure my time ( and others ) time invested in server will not be in vain, I ask the following questions:
1. If the server is quite close to launch ( rumors say 10th, 11th or 12th, which is just a few days from now ) - Why hasn't there been an announcement yet? We need hype for this server to survive. One of the biggest killers of private servers today is not just buggy servers, but activity. A lot of active players is necessary for the servers survival.
2. Why are the test sessions time-limited? This is one of the weirdest things I have come across so far. People are literally complaining that they can't finish the raids because of the time limitations. The timing is also quite bad, especially for European people. Vanilla raids took hours and even days to finish. When the test sessions start at 21:00 you only have a few good hours before most people have to go to bed because they have work the day after.
Limiting the test session makes very little sense to me as it severely limits the amount of testing that can be done.
3. What's the dev teams/GM's policy on helping players once the server launches?
As previously said, Emerald Dreams' policy is a "fuck you" when it comes to helping their players. This question was roughly answered in the hack session when I asked more specifically about quests. I asked "If I find a buggest quest which I cannot complete - what do you do?" and their answer was "Hopefully you won't be having this problem because we fix bugged quests rather quick" - This didn't actually answer my question. If I am doing a speedrun to 60 ( which I plan on ) - a bugged quest will severely disrupt my routine. I'm not asking you to stand by my side while I level and hold my hand - I just want them to elaborate further on this question.
I'll probably update this list once I have gotten some input from other users on this forum.
TL;DR: pls make this server the best