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Is this bug fixed ?

PostPosted: Tue Nov 11, 2014 6:52 pm
by bloodfirst
On some of your BETA videos I noticed a bug that I've seen in all the private server I tested and it's something that really bother me because it's really weird when you see it.

Actually it can be classified as a "minor" bug for some, for me it's most a "huge" thing but anyway.

The bug is that bosses ( or elite that need lots of ppl to deal with ) are constantly shaking when taking damage from players, it result with a spasm dance that really creep me out :O Let me show you in video for more reliable and more visual.

Kazzak in Nostalrius 2012 BETA : https://www.youtube.com/watch?v=td4UQyr ... E415#t=323 ( kazzak is shaking )

Kazzak in vanilla retail : https://www.youtube.com/watch?v=FCB4SmCXyeA#t=23 ( kazzak is smooth )

Ragnaros in Nostalrius 2012 BETA : https://www.youtube.com/watch?v=ZsuQPfbrMZ8#t=659 ( shaking )

Ragnaros in vanilla retail : https://www.youtube.com/watch?v=p8faTdRiar8#t=45 ( smooth, but a bit laggy for some reasons...old vanilla servers :P )

So that's why I ask if that has been fixed since the BETA video or if it's still bugged ^^

Anyway hope the launch is soon ! :mrgreen:

Re: Is this bug fixed ?

PostPosted: Tue Nov 11, 2014 7:53 pm
by Hatson
Good observation. Hope it's already fixed or if not, gets fixed.

Re: Is this bug fixed ?

PostPosted: Wed Nov 12, 2014 5:50 pm
by Malga
It seems to be the missiles and other stuff wich initialize again and again the same action

Re: Is this bug fixed ?

PostPosted: Wed Nov 12, 2014 7:49 pm
by bloodfirst
I think blizzard put a system to avoid spasm dance on group mob like raid bosses / elites which are affected by hundred hit/sec. But normal mobs has not this "immunity" to the take damage animation because they're supposed to be hit by one player so it's not creating the spasm dance :P

I consider this bug as an high priority because it make you feel you fight a training dummy instead of a full model animated boss ( and I personnally love the models of some bosses :P ).

Re: Is this bug fixed ?

PostPosted: Wed Nov 12, 2014 9:16 pm
by Youfie
Never actually noticed it myself during the beta, but your videos are genuine.
Anyway, if the staff only needs to desactivate the "damage taken animation" or something for raid bosses, it should be quite easy for them to fix.

Re: Is this bug fixed ?

PostPosted: Wed Nov 12, 2014 9:40 pm
by Aquane
Youfie wrote:Never actually noticed it myself during the beta, but your videos are genuine.
Anyway, if the staff only needs to desactivate the "damage taken animation" or something for raid bosses or, it should be quite easy for them to fix.

no they just need to put a cooldown on it

Re: Is this bug fixed ?

PostPosted: Thu Nov 13, 2014 4:28 pm
by chocochip95
Youfie wrote:Never actually noticed it myself during the beta, but your videos are genuine.
Anyway, if the staff only needs to desactivate the "damage taken animation" or something for raid bosses, it should be quite easy for them to fix.

OMG Youfie!
And same, never noticed that, so i can't tell if it was corrected or not...

Re: Is this bug fixed ?

PostPosted: Mon Nov 17, 2014 4:47 pm
by bloodfirst
Any news about this bug ?

Re: Is this bug fixed ?

PostPosted: Sun Mar 22, 2015 12:48 pm
by bloodfirst
It seems this bug is not fixed at the time :

Grizly Ragnaros fight : https://www.youtube.com/watch?v=tE1HtGm ... e=youtu.be

Atleast I got my answer for now. Hope it will be fix soon :?