crashbandiqt wrote:1.4 stats, with 1.12 mechanics
is that very blizzlike?
Xyz wrote:Items are feasible because its minimal work and you can work on two parts at once (you can copy the update for the DB entry before doing the change, put it into a file for whichever patch (1.4 or 1.10 or whatever) it belongs to, and do the edit with very limited work).
Talents would require a core change, and would take a lot of work in comparison to item changes. Essentially months, and there would be compatibility issues--some people have had their trees changed significantly so if you do not switch clients (another huge huge undertaking) there would require "ghost" talents that do nothing for some classes, and most of the talents would have incorrect tool tips as those are hard coded into your client. Not to even mention the problems with talents that have more or less points to put in than they originally did. As neat as playing with old talents are, its really not feasible on a 1.12.1 server.
Not saying its not gonna happen, but its not gonna happen.
As it stands, talents are not in 100% working condition to begin with, and will take a non-trivial amount of work to get to that point.