Cast Dot + Shoot Wand

Cast Dot + Shoot Wand

by i214chess » Thu Sep 03, 2015 11:49 pm

May you please help me create a macro that will cast Shadow Word: Pain(Rank 1) than shoot (or cast) wand?

I've noticed that the wand doesn't share a cooldown with the spell, but maybe there is a global cooldown or something? I was hoping to be able to press one button that will cast spell and shoot wand.

Thanks in advance!
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Re: Cast Dot + Shoot Wand

by southpaw95 » Fri Sep 04, 2015 6:14 am

Okay so I'm not much good with macros but I have been in your position before. I can't quite remember the exact macro that solved my problem, but I think the following is near to the one I used:

#showtooltip Shoot
/castsequence [target=mouseover,harm] !Shoot, !Shoot
/castsequence !shoot, !shoot

Just put /cast Shadow Word: Pain or whatever you want in before the second line. I think that'll work.
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Re: Cast Dot + Shoot Wand

by Aunstic » Fri Sep 04, 2015 7:10 am

southpaw95 wrote:Okay so I'm not much good with macros but I have been in your position before. I can't quite remember the exact macro that solved my problem, but I think the following is near to the one I used:

#showtooltip Shoot
/castsequence [target=mouseover,harm] !Shoot, !Shoot
/castsequence !shoot, !shoot

Just put /cast Shadow Word: Pain or whatever you want in before the second line. I think that'll work.

#showtooltip wasn't added til TBC as well as castsequence. Anything that triggers GCD will eliminate the second cast in the macro.

With supermacros (to shorten the macro a bit)... Only thing I can suggest is:
Code: Select all
/run if (UnitName("target") == nil) then TargetNearestEnemy(); if (not buffed("Shadow Word: Pain", 'target')) then CastSpellByName("Shadow Word: Pain"); else CastSpellByID(5019); end;


I forgot the action ID that Shoot (Wand) uses. Hopefully this works. You'll have to press it twice after the GCD in order to start wanding. It just detects whether or not SW:P is on the target and if it is, start wanding.
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