[Addon] CustomNameplates - Roadblock fork

[Addon] CustomNameplates - Roadblock fork

by Roadblock » Tue Jan 12, 2016 4:38 pm

Mar-6-2016:
If you used the 1.5-11200 pre-release version, delete your settings.lua and re-customize
There was a small typo that prevented the addon from loading (missing comma in new click-through setting :oops: )
Pre-Release: https://github.com/Dridzt/CustomNamepla ... 1200-alpha
  • Fix Level text and Boss texture (not raid target; boss level icon) overlapping.
  • Add a click-through option to _settings.lua. Defaults to true.
  • Add an emphasize target feature (no option yet).
  • Add an optional texture replacement package that prevents flickering border/glow when spam clicking targets.
  • [Work in progress]Start on an options GUI and per character settings - NOT WORKING YET

Stable Version: https://github.com/Dridzt/CustomNamepla ... /1.4-11200
Virustotal: https://www.virustotal.com/en/url/2da7b ... 452615996/

Original and bulk of code in this is from Bonho with edits by Snelf and Lulleh so thanks go to them with full credit for their work.

Changes in my fork:
  • Performance tweaks (throttled OnUpdate, upvalues for oft-called functions, removal of unneeded loops)
  • Bugfixes (make class scanning locale-independent, fix class scanning skip when having a target)
  • Gave it a version and Notes so you know which you have loaded.
  • Clickthrough by default (don't catch my mouse when I'm trying to turn)
  • TargetIndicator reticle (easier to pick out your target in crowd pulls)
  • New combatOnly option (defaults to false, so no change to existing behavior)
  • Minimal Lua-only settings moved to a separate file (_settings.lua)
  • Hide TargetIndicator / Class Icon option added to _settings.lua
  • HealthBar texture, Name text font, size, position, Level text hide, font, size, position options to _settings.lua

Configuration is Lua only at the moment.
  1. You have to edit settings in the CustomNameplates\_settings.lua file with a text editor.
  2. (first time only)Rename the file to settings.lua after you're done (remove the leading _).
  3. This is by design so your tweaks are not overwritten by an update.
  4. If this is the first time you do this configuration, you have to exit and restart (WoW doesn't load new / renamed files while running)
  5. If you already have a settings.lua file you can change settings while WoW is running and just /console reloadui.

Note: I don't have code for class-colored nameplates, I find the simple blue = friend, red = enemy, green = npc, yellow = neutral color code more intuitive and the Class Icons feature is enough to quickly discern player class.
Image
Last edited by Roadblock on Sun Mar 06, 2016 11:57 am, edited 4 times in total.
Astaldo @ Nostalrius PvE (Alliance)
Addons I've posted on Forum
User avatar
Roadblock
Senior Sergeant
Senior Sergeant
 

Re: [Addon] CustomNameplates - Roadblock fork

by picartman » Tue Jan 12, 2016 5:47 pm

Awesome, thank you!
picartman
Sergeant
Sergeant
 

Re: [Addon] CustomNameplates - Roadblock fork

by Onírica » Tue Jan 12, 2016 6:04 pm

Thanks!!! ;)
User avatar
Onírica
Sergeant
Sergeant
 

Re: [Addon] CustomNameplates - Roadblock fork

by NorthernPower » Tue Jan 12, 2016 7:36 pm

This sound and looks great. Plus:
> Clickthrough by default (don't catch my mouse when I'm trying to turn)

OH YES! As a tank, I thank you!
NorthernPower
Tester
 

Re: [Addon] CustomNameplates - Roadblock fork

by Kaiji » Wed Jan 13, 2016 8:21 pm

This is great. A kazillion thanks!

Would it be possible to implement an option to change the packing distance (how close nameplates are allowed to be to each other).

I like it to be a lot closer than the default but I haven't found an addon that lets you change it in Vanilla so far.

I'd also like to move the name closer to the health bar and disable the level number and target icon.
Kaiji
Sergeant
Sergeant
 

Re: [Addon] CustomNameplates - Roadblock fork

by Roadblock » Wed Jan 13, 2016 9:23 pm

Last 3 are possible I'll try to add some options in the weekend.

The first request is not possible in Vanilla, there is no cvar in the client to control stacking.
Astaldo @ Nostalrius PvE (Alliance)
Addons I've posted on Forum
User avatar
Roadblock
Senior Sergeant
Senior Sergeant
 

Re: [Addon] CustomNameplates - Roadblock fork

by Jazeff » Thu Jan 14, 2016 3:11 am

The click-through nameplates is a pretty substantial positive change. A minor visual issue so far that I see is a white box appearing over the nameplate when spamming left/right click.

Great work though Roadblock.
User avatar
Jazeff
Tester
 

Re: [Addon] CustomNameplates - Roadblock fork

by Flp1LUPh » Thu Jan 14, 2016 3:47 am

TargetIndicator reticle (easier to pick out your target in crowd pulls)


Can we remove it?

Awesome update to the addon nonetheless
User avatar
Flp1LUPh
Sergeant
Sergeant
 

Re: [Addon] CustomNameplates - Roadblock fork

by Roadblock » Thu Jan 14, 2016 7:09 am

Flp1LUPh wrote:
TargetIndicator reticle (easier to pick out your target in crowd pulls)


Can we remove it?

Awesome update to the addon nonetheless
I'll make it an option in the weekend (no time to work on addons now)
Astaldo @ Nostalrius PvE (Alliance)
Addons I've posted on Forum
User avatar
Roadblock
Senior Sergeant
Senior Sergeant
 

Re: [Addon] CustomNameplates - Roadblock fork

by Roadblock » Thu Jan 14, 2016 11:58 am

Link updated in the OP with most of the requested changes.

Configuration is still Lua-only.
You have to edit _settings.lua and rename it to settings.lua for the options to load.
If you rename files or need to add texture or font files you need to completely exit the game and restart.
If you only modify values inside the file you can /console reloadui while the game is running to see the changes.

If the default settings are fine for you, don't need to do anything, just extract in AddOns folder to update.
Astaldo @ Nostalrius PvE (Alliance)
Addons I've posted on Forum
User avatar
Roadblock
Senior Sergeant
Senior Sergeant
 

Next

Return to Addons & macros

cron