Well thanks! It would be cool if u can help with this. So I want to have this jade green (Monk color) for warriors.
For Prat I just had to change lines 123-125 in Babble-Class- 2.2.lua to this:
if RAID_CLASS_COLORS and RAID_CLASS_COLORS[class] then
if class == "WARRIOR" then
return 0.0, 1.00, 0.59
But what comes to Grid. So far, I've only noticed that there are two lua files which have these words "RAID_CLASS_COLORS". Those files are GridStatusHealth.lua and GridStatusName.lua. Obviously, health and name are the things which u can choose to be shown by class color.
For example the lines 262-264 in GridStatusHealth.lua are:
function GridStatusHealth:UnitClassColor(name)
local u = RL:GetUnitObjectFromName(name)
return (u and RAID_CLASS_COLORS[u.class])
So perhaps I should add that warrior exception here somehow. right?
Here is the link for this Grid addon and my fixed babble.class.lua:
https://mega.nz/#F!sFACVITR!G1b0u-S3n2ySarsHhxP5Kg