Hey all,
I fixed a few bugs and released v0.9.4 - you can download it here:
https://github.com/Dyaxler/SpartanUI/releases/latest@Sifu - I have fixed the PartyFrames bug in the new release.
@Kirshara - I have added a special /sui menu toggle to disable the AutoUI Resize so you can manually adjust the UIScale to your preference. Use " /sui autores off " to disable it and then reload your UI as it's on by default.
I did not increment the database in this release so if for some reason it's not working initially upon login, please reload your UI and your local SavedVariables file should refresh and save the new settings.
The last bug was a minor visual issue that was driving me nuts. I spent an hour playing around with the Adapt code - which is the module that animates the portraits. There is simply no way to adjust the player/target portraits without affecting all the other portraits unless I completely rewrite Adapt which is not going to happen.
Instead, I opted to ONLY animate the Self, Target and Party frames. All others will default to the static game portrait. I did however add an option to override this and force a specific frame to animate using adapts menu commands ( /adapt ). I'd advise against this since all the portraits that I've come into contact with are off center, creep outside the portrait window or just aren't placed correctly and it looks UGLY.
Enjoy!
/Dyaxler