[Addon] LunaUnitFrames

Re: [Official Thread] LunaUnitFrames

by NimRock » Mon May 18, 2015 8:02 am

Hi,

First off, love the mod great work.

When I quest with a druid and priest (which is most the time) I get the attempted to call renew/rejuv a nil value error if both are used.

We all updated to the newest version, today. And it wasn't happening when only I was using the mod. It started once my two friends, the priest and the druid, installed them too. I shouldn't have told them about it :p
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Re: [Official Thread] LunaUnitFrames

by Rhena » Mon May 18, 2015 9:11 am

Fixed.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Official Thread] LunaUnitFrames

by NimRock » Mon May 18, 2015 9:29 am

Working now, your amazing thanks.

We all love these frames.
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Re: [Official Thread] LunaUnitFrames

by Hyunckel » Wed May 20, 2015 8:51 pm

Welp, that mouseover macro doesn't work when mouse hovering on a mob model or nameplate :(
/script if nil then CastSpellByName("Greater Heal(Rang 1)") end
/lunamo Greater Heal(Rang 1)

Ofc I replaced the Rang by Rank since my client is EnUS not FrFR.

It only works on basic party / raid frame, or target or target's target.

If I'm targetting a player attacking a mob, I can mouse hover on his target frame (Target's Target) and it will work.

Otherwise I need to TAB / click to target.

Was hoping for an easy auto target cast spell macro or just plain old mouseover macro sadly I gotta TAB the oldschool way xD Making it painful to tag mobs for quests' credit sometimes ;)

Would have been nice also just for basic mouse over macros, the real ones, not grid party / raid frame healing /decursing stuff.

Like for ex a /cast [target=mouseover, exists, hostile][] Polymorph, to be able to sheep something WITHOUT dropping actual target... Since you know, Focus frame doesn't exist and Classic Focus addon rely on name, it can be a pain when dealing with more than 2 mobs with the same name.
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Re: [Official Thread] LunaUnitFrames

by Rhena » Wed May 20, 2015 9:58 pm

Thats easy since "mouseover" is a valid UnitId even in classic:

Code: Select all
/script if UnitExists("mouseover") then TargetUnit("mouseover"); CastSpellByName("Polymorph: Pig"); TargetLastTarget() end


It will sheep something if you have the mouse over it (in the 3d world)
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Official Thread] LunaUnitFrames

by Azlana » Wed May 20, 2015 11:03 pm

*Fixed
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Re: [Official Thread] LunaUnitFrames

by Ronde » Thu May 21, 2015 3:54 pm

Very nice job on the addon, i was lamenting the fact that 1.12 didnt have pitbull and i thought id have to use the atrocity that is Perl.

I honestly dont think i could play the game without the addon, tysm for all your hard work!
Ronde
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Re: [Official Thread] LunaUnitFrames

by Kailas » Fri May 22, 2015 4:17 pm

Hey. Thanks for all the work so far ! I have a bug since the HoT tracker update.

Image

Problem is I see only poison debuff and not magic and curse (blue and purple squares) like I did before.. Thats a problem for raid leading as you cant see if priests or mages are doing their job or for example on gehenass you dont see who has a curse and can hinder your healing.

Thanks for help !

Edit: Also would be nice to add healing way tracker for shamans just so you can see your own, on which players you have them and a timer as for HoTs and how many stacks. Ancestral Healing tracker as well. Thanks
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Re: [Official Thread] LunaUnitFrames

by DEDRICK » Sat May 23, 2015 12:49 am

Didn't want to go through the whole thread again...

Is there a reason why target health is always displayed in percent instead of their HP? This goes for players and mobs. Is it not part of the API in Classic?
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Re: [Official Thread] LunaUnitFrames

by Rhena » Sat May 23, 2015 1:14 am

Kailas: Noted. I will adress debuff filtering in the next update.

DEDRICK: install http://www.curseforge.com/media/files/7 ... h3-3-2.zip
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Rhena
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