[Addon] LunaUnitFrames

Re: [Official Thread] LunaUnitFrames

by Rhena » Mon May 25, 2015 4:06 pm

Fixed those two errors. Icons are not yet customizable.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Official Thread] LunaUnitFrames

by Rhena » Mon May 25, 2015 8:53 pm

Another update:

Fixed tags:
[group] wasn't updating for "player"
[perpp] fixed divide by zero

New tags:
[smart:healmishp] = Returns missing hp with healing factored in. Shows status when needed ("Dead", "Offline", "Ghost")
[smartrace] = Shows race when if player, creaturetype when npc
[civilian] = Returns (c) when civilian
[healerhealth] = Returns the same as "smart:healmishp" on friendly units and hp/maxhp on enemies

New color tags:
[pvpcolor] = White for unflagged units, green for flagged friendlies and red for flagged enemies
[reactcolor] = Red for enemies, yellow for neutrals, and green for friendlies
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Official Thread] LunaUnitFrames

by res » Mon May 25, 2015 10:13 pm

Every time I restart the game/ the server crashes/I reload etc. a bunch of settings disappear just like in the screenshot I submitted before. I have downloaded the latest version and deleted the files from my WTF folder.
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Re: [Official Thread] LunaUnitFrames

by Jazalak » Tue May 26, 2015 1:52 am

Some bugs to post here. This is from a clean installation and WTF cleanup. I'll try to look for some more bugs but this is what I've seen so far.

-reducing the text size on Player Frame -> Healthbar crashes below 0.01 text size. I believe it occurs on all other frames. Below 0.01, was there supposed to be an off setting like your others? Tested Player/Target Frames.

-error when configuring settings of Player Frame -> Portrait. It could have something to do with being able to change text values of a portrait bar that doesn't really have any text. | Options.lua:447 attempt to index field '?' (a nil value)

-got this error after relogging. I'm sorry, I can't really tell you how I got it but here's a url of the error message. http://i.imgur.com/6voBho4.jpg
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Re: [Official Thread] LunaUnitFrames

by Kailas » Tue May 26, 2015 11:44 am

A raid group for pets? Thank you sir! I still have the same bug with magic (blue) and curse (purple) squares not showing up. Came with the first HoT trackers update.
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Re: [Official Thread] LunaUnitFrames

by Rhena » Tue May 26, 2015 5:03 pm

Update:

-Fix [perhp] divide by zero
-Fix bar portrait
-Fix Raid debuffs to show dispellable or all debuffs starting by dispellable ones
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Rhena
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Re: [Official Thread] LunaUnitFrames

by Jazalak » Wed May 27, 2015 5:22 am

The issues I posted above seem fixed. After a fresh install and deletion of WTF files, I'm getting the error below. It appears to be related to castbar settings on Target.lua. I also got the same error before on Player Frame too relating to the castbar.

http://i.imgur.com/XshXyOm.jpg
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Re: [Official Thread] LunaUnitFrames

by Kailas » Wed May 27, 2015 11:55 am

Have a similar error with fonts. Will try to get a ss of it
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Re: [Official Thread] LunaUnitFrames

by Rhena » Wed May 27, 2015 4:26 pm

-fixed hidden bars causing errors
-fixed tags that utilized incoming heal
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Rhena
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Re: [Official Thread] LunaUnitFrames

by snippl » Thu May 28, 2015 2:07 am

I'm getting this error whenever I click cast on the target frame,

Interface\AddOns\LunaUnitFrames\modules\Tags.lua:701: Usage: UnitIsUnit("unit", "otherUnit")
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