modui

Re: modui

by modernist » Wed Nov 18, 2015 10:46 pm

kuurtzen wrote:
modernist wrote:v46

+ keydown casting (equivalent to snowfallkeypress)
+ fix for RP reportage at rank 0


I had a problem with snowfall on my healer char. when I wanted to cast a self-spell by pressing the modifier key 'alt' whilte targetting a friendly target and it would still cast that spell on my friendly target. How's keydown casting on that regard?


didn't add that functionality — just since i personally already use alt for a couple of key binds and thought they might conflict. can add it with a slash command to toggle though if you want?
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Re: modui

by kuurtzen » Thu Nov 19, 2015 2:40 pm

the self-cast or self-action as its called, functionality is already inbuilt into the game, just limited to the 1st action-bar. it's like a hidden action-bar with the same spells as the 1st one with the difference of self-targetting beneficial spells. You can use any keybind that you want on this bar. The 'alt' key modifier is just the default value. What I meant is that for some reason thsi feature didnt work properly with snowfallkeypress
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Re: modui

by modernist » Fri Nov 20, 2015 7:05 pm

oh okay! snowfall (& modui) actually overwrite the existent functionality in order to reverse the order, which is why that feature would no longer exist. i'll look into re-adding it.

v47 sadly removes HealComm until bugs with raid frames are fixed by the library author. It also adds an experimental repositioning of the tooltip based on bag frames being open to reduce collision, and fixes a bug that was causing the range indicator on action buttons to fail.
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Re: modui

by HitHunter » Wed Nov 25, 2015 5:08 pm

How can i get back all chat settings to default?
1) I dont like that players nicknames is not betwenn this symbols [*], rly hard to read
2) I cant see my own language symbols at all(RU)
3) dont like this type of text coz its taking 2 much space in chat window

In other respects rly rly good work man. I was looking for a thing like this for months, so im rly happy that u created this add.

P.S. And i think u should upload a version without any mechanical changes, only visual. I mean all what i was looking for is dark classic interface. Wasted some time to move sideactionbars back to right, and now this chat changes...
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Re: modui

by modernist » Wed Nov 25, 2015 7:32 pm

just delete "modchat" from your modui folder

in most instances you can just delete the file of anything you don't want to use within the modui sub-directories.
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Re: modui

by xcdead » Thu Nov 26, 2015 5:36 pm

modernist wrote:just delete "modchat" from your modui folder

in most instances you can just delete the file of anything you don't want to use within the modui sub-directories.



Any way to center my text? Like on the target

http://imgur.com/sN52iu2
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Re: modui

by modernist » Thu Nov 26, 2015 6:52 pm

that's fixed in the next update :]
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Re: modui

by Bonuslife » Fri Nov 27, 2015 9:09 am

hai,
I would like to ask about the showed buff numbers on the target frame, currently, the default blizzard target frames shows only just 5 on the target, do you plan to extend it? (currently i use CT_UnitFrames to achieve this function, but it shows the buffs in one row, so buffs fall behind the blizzard's Target of Target frame without new rows)

Also, I really like this class colors on the unitframes, but Target of Target does not have this, it would be really helpful.

I would like to hide this text next to the target frame, do you have any tips for this?
http://i.imgur.com/aEQBZpQ.png
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Re: modui

by modernist » Fri Nov 27, 2015 10:42 pm

Bonuslife wrote:hai,
I would like to ask about the showed buff numbers on the target frame, currently, the default blizzard target frames shows only just 5 on the target, do you plan to extend it? (currently i use CT_UnitFrames to achieve this function, but it shows the buffs in one row, so buffs fall behind the blizzard's Target of Target frame without new rows)


cool, didn't know this was possible. I'll look into adding it.

Bonuslife wrote:Also, I really like this class colors on the unitframes, but Target of Target does not have this, it would be really helpful.


you're right! not sure how i missed it previously, i just added it and it'll be rolled out in the next update over this weekend.

Bonuslife wrote:I would like to hide this text next to the target frame, do you have any tips for this?
http://i.imgur.com/aEQBZpQ.png


delete lines 86-95 here
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Re: modui

by Bonuslife » Sat Nov 28, 2015 12:01 am

thanks for the response, im looking forward to it
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