yeah i just found that too — i'd been aiming for a better method that allowed drag + clickthrough on right click but standard behaviour on left click, but it wasn't really possible as far as i found :[
in the meantime, if you do just want to flat-out remove click functionality you can actually just add this line somewhere in
this file between line 72-97:
- Code: Select all
plate:SetFrameLevel(0)
which will drop nameplates behind the UIParent or WorldFrame (not sure which) frame that covers the game window, and therefore cause them to become uninteractable.