[Addon] LunaUnitFrames

Re: [Official Thread] LunaUnitFrames

by Mr_Rosh » Sun Jul 12, 2015 2:44 pm

Rhena wrote:Update:

- new tag [combat]
- new tag [color:combat]
- tag [civilian] now returns "(civ)" instead of "(c)"
- Added slider to balance left and right texts

*edit*
2d bar portraits are also working now

Thanks for the update! Really useful.
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Re: [Official Thread] LunaUnitFrames

by Narkon » Sun Jul 12, 2015 6:52 pm

I keep getting this error. Any ideas?

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Re: [Official Thread] LunaUnitFrames

by scionix » Sun Jul 12, 2015 10:07 pm

Sorry if this has been asked before, couldn't find anything; how do you turn off the combat text inside the unit frames?
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Re: [Official Thread] LunaUnitFrames

by Rhena » Mon Jul 13, 2015 8:23 pm

Not without editing the lua files. That will change in the future though.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Official Thread] LunaUnitFrames

by Rhena » Wed Jul 15, 2015 3:05 pm

Narkon wrote:I keep getting this error. Any ideas?


Should be fixed.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Official Thread] LunaUnitFrames

by Dedolol » Wed Jul 15, 2015 4:00 pm

hi all, i have a problem with luna because it shows target hp only as % not the real hp they have... how can i change this??
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Re: [Official Thread] LunaUnitFrames

by Cruzix » Wed Jul 15, 2015 6:16 pm

Dedolol wrote:hi all, i have a problem with luna because it shows target hp only as % not the real hp they have... how can i change this??


Read the FAQ
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Re: [Official Thread] LunaUnitFrames

by Fugazian » Thu Jul 16, 2015 1:08 am

LOOOOOOOVE these frames. elegant, informative, super customizable.

pure awesome. ty
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Re: [Official Thread] LunaUnitFrames

by Nhetik » Fri Jul 17, 2015 2:03 am

Hi,

I have a problem with the health i see at my target. When i click at a mob for example it will say the mobs health is let's say 3196/3196 but as soon as I start damaging the mob it says the mobs health is 2811/3299, the max HP of the mob changes each time i do damage to the mob.

I have installed MobHealth3 and it's working etc and I can't seem to find a solution to this problem.

Anyone know of a fix?

I also wonder if it's possible to see both the current health of the mob as well as percentage? Right now i can only see below;

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Re: [Official Thread] LunaUnitFrames

by Rhena » Fri Jul 17, 2015 5:06 am

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Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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