[Addon] LunaUnitFrames 2.0

Re: [Addon] LunaUnitFrames 2.0

by monteo » Sun Mar 20, 2016 3:07 pm

you likely and so it know that pvp rank isn't displayed
instead of him belonging to fraction
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Re: [Addon] LunaUnitFrames 2.0

by MearFreak » Sun Mar 20, 2016 5:49 pm

Rhena

by disabling add-ons, I realized that the conflict with the addon mobinfo 2


## Interface: 20003
## Title: MobInfo-2
## Title-zhTW: MobInfo-2 怪物資料庫
## Version: 3.24
## Authors: Skeeve & Dizzarian
## Notes: Adds information about the hovered mob to the tooltip and shows health/mana information in the target frame
## Notes-deDE: Erweitert den Tooltip eines Gegners um Informationen zu Gesundheit, geplünderte Gegenstände usw. und ergänzt das Zielfenster um Gesundheit/Mana.
## Notes-zhTW: 顯示怪物的血量/法力,以及其掉落物品,出現地點,抵抗,免疫資料及是否逃跑的相關資訊。繁中化:|cFF00FF00艾娜羅沙|r@奧妮克希亞
## SavedVariables: MobInfoConfig, MobInfoDB, MobHealthDB, MobHealthPlayerDB, MI2_ItemNameTable, MI2_CharTable, MI2_ZoneTable, MI2_DbgData
## Dependencies:
## OptionalDeps: myAddOns, MobHealth, MobHealth2
MobInfo2.xml
MI2_Config.xml
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Re: [Addon] LunaUnitFrames 2.0

by monteo » Sun Mar 20, 2016 7:28 pm

Image
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Re: [Addon] LunaUnitFrames 2.0

by slipryy » Sun Mar 20, 2016 8:09 pm

Possible to add option to change the background alpha of the black backdrop?
This is what I edited in the original luna to change it but couldn't find in the new.
Code: Select all
   LunaTargetFrame:SetBackdropColor(0,0,0,.4)

Image

also can u put the rank icon back in

thx
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Re: [Addon] LunaUnitFrames 2.0

by DrGurk » Sun Mar 20, 2016 8:37 pm

[color:aggro] doesn't seem to work anymore
Attempted to call nil value
File: Tags.lua
Line: 433
local aggro = banzai:GetUnitAggroByUnitId(unit)

might be a problem with banzai tho, idk
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Mon Mar 21, 2016 12:18 pm

New release:

V.2004
- PvP rank indicator
- Frame Background and Alpha
- More sensible indicator defaults
- Added % health to target defaults
- Fix a nil error in cast module
- All enabled indicators will now be shown in config mode
- Fixed MobInfo2 support
- Fixed blinking party targets & pets
- Fixed party target & pets padding
- Fixed incompatibility with BigWigs Common Auras (Snelf Edition)
- Some Tooltip enhancements

https://github.com/Aviana/LunaUnitFrame ... s/tag/2004
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Mon Mar 21, 2016 2:00 pm

iefbr14 wrote:
Rhena wrote:Remaining stuff includes party targets /pets blinking and the options menu not resetting correctly on some controls when the options are reset.


Any idea if the "copy from" profile feature is broken? I mentioned it in this post http://forum.nostalrius.org/viewtopic.php?f=63&t=38230&start=30#p270864 a few days ago.


The copy function is a bit tricky. To do what you described you would have to switch to the profile specifically for your character. Then set it all up. If you now switch to another character you can copy from your first profile. Don't use the class profiles either because you can only copy from another class you have set up. Meaning all members of a class share the same profile. Copying from the default profile is not possible. And changing that would require me to rewrite the ace framework which almost all addons are based on. I will not do that because that would break more than it fixes.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames 2.0

by Alyndra » Mon Mar 21, 2016 2:25 pm

add more trackable auras pls
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Re: [Addon] LunaUnitFrames 2.0

by DruHunt » Mon Mar 21, 2016 3:57 pm

Is it fine just unzip new version in existence folder?
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Mon Mar 21, 2016 4:24 pm

Yes
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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