[Addon] LunaUnitFrames 2.0

Re: [Addon] LunaUnitFrames 2.0

by Killstick » Mon Mar 21, 2016 7:19 pm

Currently im using following macro to cast Lesser Healing Wave on mouseover or friendly target + Lightning Bolt on hostile target when not mouseover on friendly. This is bound to "2".

Code: Select all
/lunamo Lesser Healing Wave
/script A="Lesser Healing Wave" if UnitIsFriend("player","target") then CastSpellByName(A) else CastSpellByName("Lightning Bolt") end
/script if not UnitExists("target") then CastSpellByName(A, true) end


I'm looking to do the same for Chain Healing/Healing Wave but with Mouse 4/5. Can you tell me how to input for example:

Ctrl + Mouse 5 = Chain heal rank 2 on mouseover/friendly target + Chain Lightning on hostile target (no mouseover friendly).
Killstick
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Re: [Addon] LunaUnitFrames 2.0

by 547589563521 » Mon Mar 21, 2016 9:04 pm

Is there any way to import new textures and fonts, if so how?
547589563521
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Tue Mar 22, 2016 2:04 am

Use the click casting options. The textfield take lua code OR spell names. Your target is already the right one so just call the CastSpellByName function.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames 2.0

by konked » Tue Mar 22, 2016 2:04 pm

@Rhena

Can you tell me how to fix the target text? in the pre 2.0 version you could adjust how much space the target name or target hp was taking up on the bar. with this version i can't figure out how to do that, long mob names constantly go over the HP value making it hard to read.


Also please allow text to be show for the XP bar :D


Thanks!
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konked
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Re: [Addon] LunaUnitFrames 2.0

by Cira » Tue Mar 22, 2016 10:27 pm

I can't for the life of me get it to work with any of the mob infos. Is there something special I need to do? Thanks!
Cira
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Re: [Addon] LunaUnitFrames 2.0

by timolol » Wed Mar 23, 2016 6:17 am

Hi Rhyna,I have downloaded LunaUnitFrames v1.097 from https://github.com/Aviana/LunaUnitFrames/releases

when i login game ,it show me an error

Image

I just use this one addons

Image

is there something wrong with v1.097 libs?
timolol
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Wed Mar 23, 2016 7:36 am

konked:
Don't use X and Y to size the frame. Use scale instead. Try using [abbrev:name] instead of [name]. Or change the font size.

Cira:
-You won't get any info for units you can't attack
-You have to attack mobs to see their hp
-One shot kills don't yield any info

547589563521:
Replace the old ones.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Rhena
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Re: [Addon] LunaUnitFrames 2.0

by konked » Wed Mar 23, 2016 2:47 pm

Rhena wrote:konked:
Don't use X and Y to size the frame. Use scale instead. Try using [abbrev:name] instead of [name]. Or change the font size.

Cira:
-You won't get any info for units you can't attack
-You have to attack mobs to see their hp
-One shot kills don't yield any info

547589563521:
Replace the old ones.


Thanks that worked perfectly
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konked
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Re: [Addon] LunaUnitFrames 2.0

by leetdemon » Wed Mar 23, 2016 9:08 pm

Thank you for these great unit frames, I had a question about the clickcasting does it auto downrank if needed or do you have to make keybinds for every rank? What is the best method of setting up for healing?
leetdemon
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Wed Mar 23, 2016 9:30 pm

There is no smart mechanic by default. But since scripting is supported you would have to get an addon that provides a smart heal on your current target. I can't help you any further i don't play a healer but i remember someone talking about it in the old thread (good luck finding that tho).
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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