[Addon] LunaUnitFrames

Re: [Addon] LunaUnitFrames

by chipidanas » Mon Jan 11, 2016 2:12 am

Hello. So i am using your addon for a lot of months now with no problem. Some minutes ago, i started another level 1 char. I went to options and enabled dont hide the castbar. Since then i got an error message everytime i try to open options with /luna on ALL my other characters also. The error message is the following:
http://i.imgur.com/I0o9jjS.jpg. Reinstalled the addon but not working. Any clue what is it and what i should do?

Later edit: I also deleted the .luas from the wtf folder, reinstalled and seems to be working now. Any clue why i get this error when i activate "dont hide the castbar"?
chipidanas
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Re: [Addon] LunaUnitFrames

by Limmp » Tue Jan 12, 2016 10:45 am

Is it possible to make the Unit frames look like the Blizzard player frame but with text change and other stuff?
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Re: [Addon] LunaUnitFrames

by modernist » Tue Jan 12, 2016 1:20 pm

Limmp wrote:Is it possible to make the Unit frames look like the Blizzard player frame but with text change and other stuff?


apologies for the cross-poaching post but maybe you'd be interested in my ui for this
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Re: [Addon] LunaUnitFrames

by Maleantes » Wed Jan 13, 2016 12:06 am

Hi,

Great addon, but i have few questions :

- can we have a border on the selected target in raid frames ?
- can we track more than 3 personnalised buffs ?
- and i have a bug, when a debuff is applied, the background's bar becomes green, it can be solved with an option ?

Ty
Last edited by Maleantes on Wed Jan 13, 2016 5:25 pm, edited 1 time in total.
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Re: [Addon] LunaUnitFrames

by Mivec » Wed Jan 13, 2016 4:20 pm

Hello. Thanks for very useful and nice addon!
After last update, i have a problem - when i have used Tranquilizing shot, LUF starts to spam "/y Tranq done!" Its very uncomfortable, cause i use another addon for this shot. If i disable addon in addon list the problem resolves.
Can i fix that? cause i cannot see anything similiar in /luf menu.
Mivec
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Re: [Addon] LunaUnitFrames

by Rhena » Wed Jan 13, 2016 9:23 pm

I removed the tranq announcement. That wasn't supposed to be in there :P

Anyway i want to say a bit about the stuff i've been working on for the past few weeks.

I was working as i posted earlier on a complete backport of ShadowedUF. That however turned out not so well since there are some serious flaws in the version i was using (last one from WotLK). So i had to drop that. Since then i did build the whole structure from scratch. Main goals of this rework were the support for profiles and modularity. The rewrite has recently reached a state where 80% of the functionality of LUF is usable. However the options menu isn't done so it would be pretty pointless in sharing it right now.

Some of the new highlights are:

-Config mode where the player will be shown in every unit so you can set everything up without being in a rairdgroup.
Image


-Everything that you disable won't even be loaded on the next login so it will cost no performance at all.

-The raidframes will be configurable to the same extend as the other frames.

- Lots of small features which have been requested.


I apologize for not doing anything to the old version recently but i am putting all of my effort into this new thing. I hope to have all the old (and some new) functionality done soon so i can move back to smaller updates again.

Thanks for your patience!
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames

by Jazeff » Thu Jan 14, 2016 3:07 am

Great work as always Rhena.
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Re: [Addon] LunaUnitFrames

by euronmisc » Thu Jan 14, 2016 3:44 am

Sounds awesome, thanks for all your amazing work.
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Re: [Addon] LunaUnitFrames

by Limpkey » Fri Jan 15, 2016 5:05 pm

Im having problems figuring out how to make a mouseover nature's swiftness macro that works.
Have been searching on this forum for a while and cant seem to find anyone else with this problem so I have most likely overseen something obvious -enlighten me please :)

/cast Nature's Swiftness
/script if nil then CastSpellByName("Healing Wave(Rank 9)") end
/lunamo Healing Wave(Rank 9)
This can only cast ns when im not hovering over raidframes and can only heal when ns is up but its still the best(and first) version of the macro i have come up with so far, have tried changing it up but It just seem to get worse and worse the more you change it from its current state.
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Re: [Addon] LunaUnitFrames

by Colezz » Sat Jan 16, 2016 11:08 am

any way u can make it so psychic scream shows up as a dispellable debuff in the centre of the raid frame, for some reason it doesnt show.
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