[Addon] LunaUnitFrames

Re: [Addon] LunaUnitFrames

by gambinho » Thu Jan 21, 2016 2:37 pm

Hi,
When i target a player of my own fraction i can see all his buffs/debuffs but it doesnt work when i target someone of the opposing fraction.
can i change that somehow
gambinho
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Re: [Addon] LunaUnitFrames

by modernist » Thu Jan 21, 2016 3:14 pm

thats just how vanilla works. get a mage to use Detect Magic
modernist
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Re: [Addon] LunaUnitFrames

by Aggronaught » Fri Jan 22, 2016 9:12 pm

I'm not sure if it's been answered or not but is there a way to just show debuffs on player frame and tot frame. I just want to keep track of debuffs on me and my co tank, I have other addons for buffs. Thank you for this addon.
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Re: [Addon] LunaUnitFrames

by slipry » Fri Jan 22, 2016 10:20 pm

Hey, is there anyway you can somehow fix the fps drop caused by extremely fast button presses + lunamo ?

To elaborate, when pressing keys ~20-50x per second my fps drops to about 30
slipry
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Re: [Addon] LunaUnitFrames

by Rhena » Sat Jan 23, 2016 7:30 am

The solution to that would most likely be to disable the switch back to your original target since it is currently:
-Switch to the target your mouse is over if it isn't your current target
-Try to cast spell
-Switch back or clear your target
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames

by Theryk » Sat Jan 23, 2016 3:50 pm

Is there a way to make the enemy cast bar independent frame like the exp bar, or make it replace the power bar when the enemy is casting? i dont like the way it resize the leters of the target frame. some examples of what i would like to have:

Image

thanks for your hard work and amazing unit frames! <3
Theryk
Tester
 

Re: [Addon] LunaUnitFrames

by Rhena » Sat Jan 23, 2016 6:13 pm

There is an option to make the castbar permanent. Everything else will be taken into consideration once the release of 2.0 comes closer.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames

by Theryk » Sat Jan 23, 2016 6:16 pm

Rhena wrote:There is an option to make the castbar permanent. Everything else will be taken into consideration once the release of 2.0 comes closer.



i was able to make it hide the "powerbar" when "castbar" is show editing the target lua. thanks for your time!
Theryk
Tester
 

Re: [Addon] LunaUnitFrames

by slipry » Sat Jan 23, 2016 6:25 pm

Rhena wrote:The solution to that would most likely be to disable the switch back to your original target since it is currently:
-Switch to the target your mouse is over if it isn't your current target
-Try to cast spell
-Switch back or clear your target

thank u it fixed it
slipry
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Re: [Addon] LunaUnitFrames

by Aggronaught » Sat Jan 23, 2016 8:41 pm

so I'm assuming its not possible to just disable buffs on player frames yet? I just want to see debuffs on my frame.
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