[Addon] LunaUnitFrames

Re: [Addon] LunaUnitFrames

by Rhena » Sat Jan 23, 2016 9:51 pm

slipry wrote:thank u it fixed it

2.0 shouldn't have this problem when it comes out.

Aggronaught:
No and it probably won't make it in the the release of 2.0. So maybe later down the road.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames

by Aggronaught » Sun Jan 24, 2016 11:24 am

Rhena wrote:
slipry wrote:thank u it fixed it

2.0 shouldn't have this problem when it comes out.

Aggronaught:
No and it probably won't make it in the the release of 2.0. So maybe later down the road.


Okay, thank you. Glad its on your radar for future release =D
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Re: [Addon] LunaUnitFrames

by Qwertyest » Sun Jan 24, 2016 5:33 pm

Hi Rhena,

While using Luna Unit Frames, whenever I have Blessing of Light on a target and then cast Flash of Light on that target, I always get the error message "...\libs\HealComm-1.0.lua:998: attempt to perform arithmetic on local 'FoLBonus' (a nil value) ".

Is there a fix for this?
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Re: [Addon] LunaUnitFrames

by Rhena » Sun Jan 24, 2016 7:20 pm

Should be fixed. Just re-download.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames

by Qwertyest » Sun Jan 24, 2016 11:12 pm

Yep, it works fine now. Thanks for fixing it so quickly!
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Re: [Addon] LunaUnitFrames

by Rhena » Mon Jan 25, 2016 10:00 am

Another preview of Luna 2.0: Castbars (as long as you are in combat log range) for every unit!
Image

#thingsnooneaskedfor
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames

by Jazeff » Mon Jan 25, 2016 1:14 pm

Heh, nice Rhena. Looking forward to more of your previews and future release.
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Re: [Addon] LunaUnitFrames

by Chevejo » Mon Jan 25, 2016 11:15 pm

Cant wait any longer for ur 2.0

How long ll it take??

Btw: Is there a way to fill an %T for raidannounce via /lunamo?
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Re: [Addon] LunaUnitFrames

by Balerin » Tue Jan 26, 2016 11:43 am

Hey Rhena,

Having an issue with LUF and Smartheal. The mouseover macro for Flash Heal seems to work fine, but when re-creating the macro for Heal and Greater Heal it only rarely works.

i.e. /lunamo SmartHeal:Cast('Greater Heal')

I Keep getting the error:
Interface/Addons/SmartHeal/SmartHeal.lua: 398: attempt to perform arithmetic on field ' ?' (a nil value)

I've downloaded the latest version of LUF and have all appropriate addons (Scanner/Mobhealth) installed but this keeps occurring.

If you could help me out that would be great.
Or alternatively make it compatible with lazySpell if at all possible (1000x better then that SmartHeal garbage)
https://github.com/satan666/LazySpell

Thank you in advance.
Balerin
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Re: [Addon] LunaUnitFrames

by Mopak » Wed Jan 27, 2016 6:23 pm

Hi Rhena, is it able to increase amount of buff slots in Target Frame? Atm only 16 buff are visible.
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