[Addon] LunaUnitFrames

Re: [Addon] LunaUnitFrames

by Rhena » Tue Feb 09, 2016 7:10 pm

Ayag wrote:I don't mean to be bothersome but my questions about the buff not showing up hasn't been answered twice. I checked the option in the menu but nothing happens. It works for the debuffs tho. This is actually the only thing that prevents me from changing my raid frames to Luna.


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Also, is there a way to split the raid frames into 2 lines of 4 groups instead of having the 8 groups on one line ?


There will NEVER be such an option.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Addon] LunaUnitFrames

by Mims » Tue Feb 09, 2016 11:14 pm

[quote="Rhena"]LUNA UNIT FRAMES
Raid Frames
Image

Can you atleast use a screenshot where I'm not dead? Oo
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Re: [Addon] LunaUnitFrames

by Ayag » Tue Feb 09, 2016 11:31 pm

I forgot to mention that I did use this option Rhena, but it still didn't work.
Do I need to save settings or refresh somethings ?

You seem pretty firm on the "never", is there a reason ?
I play on a not so big screen and being able to have 2x4 instead of 1x8 would fit my UI much better.
I understand that it's a personal preference, but have I been the only one asking about it ?

Cheers.
Ayag
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Re: [Addon] LunaUnitFrames

by Bebop » Wed Feb 10, 2016 1:22 am

I've encountered an issue I need help with for the Luna raid frames. Occasionally I'll not be able to target members of a raid using the raid frames, for example I was doing ZG and I could left click to target everyone in Groups 1&2 but I couldn't target a single person in Groups 3 or 4. I've had this issue happen in AV's as well where I found be able to target about half the people. Has anyone else had this issue or know any way to fix it?
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Re: [Addon] LunaUnitFrames

by kanrethad » Wed Feb 10, 2016 3:11 am

Is there a way to get the debuffs bigger and to remove the cast bar from the Player frame?
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Re: [Addon] LunaUnitFrames

by nicknebs » Wed Feb 10, 2016 4:37 pm

Hey there Rhena,


Really enjoy Luna and think its really amazing that there is 80 pages of you working with the community with bugs and issues of any sort.

I've been having an issue with the radial buff timers and player exp bar. The player exp bar for whatever reason is showing as full green bar, no numbers displaying current exp/exp needed to level +rested exp.

It looks a little something like this:

Image

My issue with the radial buff on player frame is this: It used to show that a buff was near to expire by greying out most of the texture for the buff icon, minus the smaller pie slice showing the buff had less time left. Now, when a buff is applied as fresh the buff icon starts off as grey and fills out to full color once it is going to expire. I'm wondering if there is a way to reverse that.

Radial buff looks like this:

Image

Any thoughts?

Thanks for your time!
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Re: [Addon] LunaUnitFrames

by Rhena » Wed Feb 10, 2016 5:43 pm

Bebop: Seems to be a rare bug some people reported. /reloadui should fix it and it will be gone with version 2.0 i'm working on since its a complete rewrite.

kanrethad: Yes.

nicknebs: That looks very fucked up. Delete everything and start over by installing it properly.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Addon] LunaUnitFrames

by Bebop » Wed Feb 10, 2016 9:37 pm

Rhena wrote:Bebop: Seems to be a rare bug some people reported. /reloadui should fix it and it will be gone with version 2.0 i'm working on since its a complete rewrite.


This did fix it a little but to me it seemed like it randomly just starting working again. One thing I did notice when I got it back to a workable state was that if I set my raid frames scale to 0.7 then I could target the full raid in ZG using the raid frames, however if I set the scale to 0.8 then I could only target half of the raid. Not sure if that helps with any future fixes or new releases.
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Re: [Addon] LunaUnitFrames

by rugglee » Thu Feb 11, 2016 8:12 pm

i dunno if im alone with this bug but even when i click on my luna portrait, left or right click, it doesnt do anything, cant leave party, cant even select myself EVEN if i left click on the portrait? why its bugged like this? tried everything but doesnt work, help
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Re: [Addon] LunaUnitFrames

by nicknebs » Fri Feb 12, 2016 1:40 am

rugglee wrote:i dunno if im alone with this bug but even when i click on my luna portrait, left or right click, it doesnt do anything, cant leave party, cant even select myself EVEN if i left click on the portrait? why its bugged like this? tried everything but doesnt work, help


Try going into your "Click" settings in the Luna config screen. The click settings are used mostly for mouseover capabilities and you can find it by the unlock/lock frames button. If your right click is set to nothing, set it to "target" and if your left click is set to nothing set it to "menu".
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