Damagemeter with segments for bossfights?

Re: Damagemeter with segments for bossfights?

by Zephriel » Wed Feb 10, 2016 11:27 pm

Geiger, I just want to echo what a few others have said here--let us know if/when you begin accepting PayPal donations to help support production. This looks amazing and promises to provide the kind of detail sorely needed for proper analysis of DPS performance (among other things).
Zephriel
Tester
 

Re: Damagemeter with segments for bossfights?

by Youfie » Thu Feb 11, 2016 6:03 pm

jaredp wrote:+1 to donate for beta. I just want to be able to see my healing by spell and damage by spell.

It's already possible with SWStats, using the "Spells Details" option, and selecting yourself as a target :).
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Youfie
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Re: Damagemeter with segments for bossfights?

by Geigerkind » Sat Feb 13, 2016 9:43 am

Small update:
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My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Geigerkind
Senior Sergeant
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Re: Damagemeter with segments for bossfights?

by Bartolo » Sun Feb 14, 2016 1:16 pm

+1 I'll donate for access to the beta.

Is there a chance to add the rank of the abilities and spells? thanks.
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Re: Damagemeter with segments for bossfights?

by Geigerkind » Sun Feb 14, 2016 1:58 pm

Bartolo wrote:+1 I'll donate for access to the beta.

Is there a chance to add the rank of the abilities and spells? thanks.


That has already been planned!
Thanks for the support. I appreatiate it alot. Soon I will make beta access possible.
My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Geigerkind
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Re: Damagemeter with segments for bossfights?

by Bartolo » Wed Feb 17, 2016 1:01 am

Geigerkind wrote:
Bartolo wrote:+1 I'll donate for access to the beta.

Is there a chance to add the rank of the abilities and spells? thanks.


That has already been planned!
Thanks for the support. I appreatiate it alot. Soon I will make beta access possible.


Thanks man, I'll be chicking the updates :D
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Bartolo
Senior Sergeant
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Re: Damagemeter with segments for bossfights?

by Aggronaught » Fri Feb 26, 2016 8:58 pm

Geigerkind wrote:
Bartolo wrote:+1 I'll donate for access to the beta.

Is there a chance to add the rank of the abilities and spells? thanks.


That has already been planned!
Thanks for the support. I appreatiate it alot. Soon I will make beta access possible.


I will gladly donate to participate in the beta as well :) - I currently MT for a guild on the PVE server.
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Aggronaught
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Re: Damagemeter with segments for bossfights?

by Elu » Tue Mar 01, 2016 11:10 pm

I don't have any experience coding WoW addons at all, but I've used lua in other games and I have plenty of experience in other languages. Not sure how much I'd be able to help, but when you've released the beta I'm definitely going to take a look!
Elu
Grunt
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Re: Damagemeter with segments for bossfights?

by lumpY » Wed Mar 02, 2016 8:51 am

This looks really awesome! If you want any beta testers I'm more than willing to help and sit here 18/5 to give you a hand. Though I only really know macros and how to use google, havnt started looking into creating addons yet myself.

Question, Suggestion: Does it have the feature to see consumable use? If people use mana pots you can track their mana gain etc. . I would assume that tracking this is in alot of raidleaders interest.

Also maybe add a feature that realmplaayers/raidstats has that lets you see the Health%/Phase of the boss in the history graph. That way it could be easier to pinpoint time frames. Though I assume that might be low priority because it's very boss specific.
lumpY
Tester
 

Re: Damagemeter with segments for bossfights?

by schaka » Wed Mar 02, 2016 2:07 pm

Since you are having issues with syncing, maybe take a look into http://wowwiki.wikia.com/wiki/ChatThrottleLib?
I know I've managed to pretty much kill the entire client when a while ago, I hooked UnitBuff and sent addon messages everytime it was called.

My suggestion is to collect a batch of messages and send them out once in a while. You can send more than one message in a single addon message by using a custom message delimiter.
schaka
Senior Sergeant
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