[Addon] LunaUnitFrames

Re: [Addon] LunaUnitFrames

by Kailas » Tue Mar 08, 2016 10:54 am

Ruger153 wrote:Rhena,

Just like everyone else said, great work and thank you for putting in the time to continually make it better.

I have a couple questions.

1. Is there a way to turn off the incoming heal animation?
2. Is there a way to turn off the hit markers/damage indicators in the unit frames?

Thank you!


1. yes
2. yes
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Re: [Addon] LunaUnitFrames

by Rhena » Tue Mar 08, 2016 1:42 pm

There will soon be a beta for Luna 2.0. It should have fixes for almost every issue that has been brought up. And by soon i mean very soon :D
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames

by crimsonsage » Tue Mar 08, 2016 8:09 pm

Awesome! Can't wait to give it a go.
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Re: [Addon] LunaUnitFrames

by Buklou » Tue Mar 08, 2016 10:13 pm

@Rhene

Hey, I love the addon, but I can't figure out how to turn of portraits. I see potrait mode/feedback and neither make the portrait disappear. It just makes it into a 2D model instead
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Re: [Addon] LunaUnitFrames

by Jazeff » Wed Mar 09, 2016 12:48 am

Thanks as always Rhena.
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Re: [Addon] LunaUnitFrames

by Kailas » Wed Mar 09, 2016 1:37 pm

this gonna be good !
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Re: [Addon] LunaUnitFrames

by Ourk » Wed Mar 09, 2016 2:16 pm

oh yeah baby! :mrgreen:
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Re: [Addon] LunaUnitFrames

by euronmisc » Wed Mar 09, 2016 3:09 pm

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Re: [Addon] LunaUnitFrames

by Sorilea » Wed Mar 09, 2016 11:13 pm

Rhena wrote:There will soon be a beta for Luna 2.0. It should have fixes for almost every issue that has been brought up. And by soon i mean very soon :D


Nice! Cant wait!
I can quit WoW anytime I want. I've already done it several times.
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Re: [Addon] LunaUnitFrames

by Alyndra » Thu Mar 10, 2016 7:30 am

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