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Working mouseover macro

PostPosted: Fri Nov 27, 2015 2:06 pm
by Venaitre
You miss being able to use the macro: /use [@mouseover,help,nodead][help,nodead][@player] Spell Name?
Well, grief no more over your loss, because I bring the solution!
This will prioritize your mouseover target.
Secondly it will prioritize your target (if friendly)
If you're not hovering your cursor over a target and have no friendly target selected, it will selfcast.

For this you'll need the following addons:
Classic Mouseover.
http://bit.ly/uqDOop

SuperMacro. (For showing tooltip on macroed spells)
https://drive.google.com/open?id=0ByAxu ... jdENnRIV1U

Now make the following macro for each spell:
/cmcast SPELLNAME
/script if UnitIsFriend("player", "target") then CastSpellByName("SPELLNAME"); else CastSpellByName("SPELLNAME", 1); end

Re: Working mouseover macro

PostPosted: Sat Nov 28, 2015 1:15 am
by Dreez
ATTENTION
do not download until source is uploaded on github, allowing tracking of all changes(without link shortener)