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Tooltip macro

PostPosted: Wed Dec 23, 2015 10:25 am
by Sonasol
Hello,
so Im using this macro
/run if CheckInteractDistance("target", 3) and (not PlayerFrame.inCombat) then AttackTarget() elseif not IsAutoRepeatAction(3) then CastSpellByName("Auto Shot") end
/cast Arcane Shot (rank 1)

The macro works like I want, togles on auto shot without disabling it with a 2nd press and cast arcane shot but I cant see the arcane shot cd. Anyway I can fix this plz?

Tks

Re: Tooltip macro

PostPosted: Wed Dec 23, 2015 3:27 pm
by Dreez
putting the /cast Arcane Shot first should solve this

Re: Tooltip macro

PostPosted: Wed Dec 23, 2015 6:33 pm
by Sonasol
Ok, if is that simple than Im better at macros then I thought :P.
Im use to retail and we had a interrogation mark (?) where we choose the macro symbol and that would make the 1st spell inside the macro visible but here I didnt saw it.
Anyway I will look better at it when I get home, tks

Re: Tooltip macro

PostPosted: Wed Dec 23, 2015 9:29 pm
by Athene
If you have the addon SuperMacro use this macro to see your AS cooldown:

Code: Select all
/script if false then CastSpellByName("Arcane Shot") end
/run if CheckInteractDistance("target", 3) and (not PlayerFrame.inCombat) then AttackTarget() elseif not IsAutoRepeatAction(3) then CastSpellByName("Auto Shot") end
/cast Arcane Shot (rank 1)