by XJ9 » Wed Dec 30, 2015 10:46 am
Well I could see why. SWStats uses Sync data where basically it tracks data and sends its data to adjacent people to create a web where it tracks everyone. This is because you can't acquire data from a player across the room. So basically data is transmitted in a chain so you can get his damage dealt, and he can get yours. So if one person doesn't reset their SWStats having 500k damage done, if you're synced to them you get that input. So basically you modifying yours makes yours gives out data to players which then contaminates theirs since the addon doesn't know how to differentiate true or false. Realmplayers isn't a new addon at all, it uses SWStats and as such all the flaws that come with using it.
Wouldn't shock me if their form basically was SWstats just it had one added functionality to allow uploading of data without fixing any of the problems that exist with it. Though as I've always said, if the addon contains data, it's in an LUA file and it can and will be tampered by at least one person who knows what to look for.
You would think the addon would have a failsafe to weed out tampered data through use of multipliers like "Hey four clients say his damage is 10k but that one says it's 20k, set theirs to 10k." Instead the addon is coding to basically think "Oh he did that damage, I just wasn't in range to track it." since your addon is basically set to feel that its data is correct that it transmits.
'Tis amazing what you can do with a basic understanding of coding.
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