Rarfoster wrote:This thread is awesome, and it is nice to see the tables turn on the number worshipers.
I remember back at BC launch there was a lot of discussion about going to 25 man raids and not everyone was keen to drop the controlled chaos that was 40 man. When WotLK was about to launch, there were a bunch of players asking for 40 man to be included. In one forum post, I remember someone arguing that all you really needed was 25 players to do 40 man content, and if Blizz scaled it up to require the full 40, it would be 40 Naxx all over again.
The point is Vanilla was designed to have these unorthodox builds. Like a lot of you, I played retail vanilla. Back then, people were stupid. Most players were playing a MMO for the first time, for some it was their first PC game. These "elitist" ideals were necessary to separate the good from the bad, at least partially anyhow. Next was running content with them, understanding their skill/knowledge and helping them step into the world of theorycrafting.
After 10 years, numerous private servers and the modernization of L2P, Vanilla WoW has been dissected in ways the 2 year period of Retail Vanilla, or any X-pac, could ever allow. Regardless of the core/balance differences, it has now been widely accepted that Unorthodox builds are welcome even in top tier raiding guilds, if only in small numbers, and of course only after certain patches.
This is nothing new, most of this has already been stated in this thread.
The point is, unless a guild is involved in the progression race, there is no reason to not allowed a reasonable number of the unorthodox specs. Yes, people have the free choice to run the raid as they please. But putting unnecessarily limitations just makes you look like an ass. Or oblivious. Unless you are running a raid during prime server time, you might be at the mercy of picking up whomever just for bodies. Especially with the 2500 population cap. You can run a tight ship all you want, hoping to make the run as smooth as possible, but being considered closed-minded and a tryhard is on you.
There is nothing wrong with trying to emulate top tier guilds, min-maxing and trying to be as efficient as possible. But compared to 10 years ago, the social stigma is against the "elite" minded now. More people know how to play, and a lot have been apart of the "elite" and have the experience to be given credibility.
Take a chance on your unorthodox-yet-skilled players. You might be surpsied.

Exactly! Very well put. Anyone that is arguing against off specs is basically saying they aren't good enough even 12 years later.