bowdacious wrote:You see, naxx was not hard. Players were bad, had few external resources (no youtube videos showing you how to do the boss), poor addons, and again players were bad at the game. The hardest things you find in vanilla are spreading and not standing on the fire. Me and my friends used to think living bomb was hard in molten core, we thought running away from the group when debuffed was hard...
Not to mention that the main reason guilds never entered or progressed in naxx wasnt because it was hard per se, with mechanics etc, but because it had high gearcheck. And the fact that it was released for a very short time before TBC hit, so with little time to gear up only the most hardcore guilds from AQ had the gear required to enter and progress through naxx... On private servers this wont be the case and naxx will be a faceroll after awhile, and definitly doable with all sorts of specs, which other private servers for example have shown countless of times. People have this nostalgic illusion of vanilla naxx that just isnt true at all. There were alot of reasons why only 0.2% of the playerbase cleared it, being the hardest raid isnt one of them.
bowdacious wrote:Wow got harder, not easier... The last tier I raided was highmaul, and imperator mythic makes nax 60 so simple you might as well call it tetris. Naxx is very well scripter on the old vanilla server and people used to pug it there.
Good luck pugging more than the first 2 bosses in mythic in any tier nowadays
So true. Vanilla wow was brutal and unforgiving in a whole other sense (timeconsuming) more than content being difficult in terms of mechanics. People complain wow got easy and dumbed down, but what wow really did was become more accessable for all and less timeconsuming and more convenient ways to get there. Welfare epics, catch-up mechanics, faster leveling, faster travel, more bagspace, less clutter items, higher item stacks, more bank space, more graveyards, lower heartstone CD, etc etc etc. But mythic raiding is still 10 times harder/more complex than anything vanilla had to throw at us.
I think retail is terrible in alot of ways, its so easy to get to endgame they might as well just impliment instant level 100 and be done with it, they trivialized everything that is "old content" - its all about rush to endgame. Then there isnt enough endgame to do so we are stuck with the same raid for 1 year in 3 expansions now, gg blizz..
Sorry about that rant and offtopic - point is: vanilla is not hard, "odd specs" should be perfectly fine. If you want complex raids go play retail
