DeeMarie wrote:You do realise classic is one of the most unbalanced versions class-wise. Blizzard homogenised in later versions, which is why private servers exist. Rogues can do things hunters can't, mages can aoe farm in a way other classes can't, complaining about this is why we ended up with a pretty poor DM fix that screws over groups.
If I wanted my class to be unable to do all the fun stuff I did on live back then, I'd just go play live right now

Classic is a true RPG. Each class has its own role and should not overlap much with eachother so you will force diversity, of course its not balanced, each has pros and cons but...
a dungeons which is soloable by a certain class (and not a low level one) is an exploit NOT a special trait which makes a class unique, they didnt let paladins solo kazzak and we shouldnt let hunters solo DM.
It is hard creating such a massive system of spells and classes in a virtual enviroment which makes exploits appear, calling them "classic" or "specialy of a certain class" is foolish.
this exploit is less "deadly" but still have a negative effect and there is no reason why it should not be removed.
complaining about it was the right thing to do. trashing the economy and forcing people go on ughh.. reserved Orb runs/ tanking for money or any other methode in order to survive this inflation is what makes the server sick.
If the fix is not to your liking you can complain, funny enough the fix making the gordok king more of a challegne align with the rpg basics, dugenons should be hard, if its too hard, complain about that.
The fix just showes you, they rather have a slightly harder dungeon than deal with the reproctions of enabling solo farm to this instance.